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Dead to Rights II
5.1 out of 10

Dead to Rights II

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Reviews and Problems with Dead to Rights II

Showing 1-10 of 11
Overall 6
6.0

Dead to Rights II

Fragland
1 June 2012
  • Excerpt: My first reaction after receiving Dead to Rights 2 went something like this (slight variations are possible): “Hmm, what have we here? Dead to Rights, wasn’t that some B-title from several years ago? And now a sequel? Jeez, Louise…”.
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Overall 5
5.0

Expert Review

SwankWorld
5 March 2006
  • Excerpt: Dead to Rights II is like fast food, it's quick and dirty, but in the end you end up feeling fat and unfulfilled. Despite being the sequel of 2002’s Dead to Rights, which featured a lot of run and gun action in addition to a number of mini games to break it all up, Dead to rights II has tossed those...
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Overall 8
8.3

Dead to Rights II

Playstation Illustrated
4 July 2005
  • Excerpt: Graphically, Dead to Rights II picks up where its predecessor left off. Environments have a very nice quality to them, as do character models. Unfortunately, the varieties of characters you face in each level are very few, so you continue to see the same basic henchmen everywhere you go.
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Overall 4
3.5

Dead to Rights II

Evergeek
17 June 2005
  • Excerpt: A follow-up to the ambitious, engaging and occasionally difficult Dead to Rights, Namco seems to have shaved either their production budget or their engaging ambitiousness for Dead to Rights II.
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Dead to Rights II – Review

GameCritics.com
24 May 2005
  • Excerpt: I am a fan of Dead to Rights . Just a few minutes into playing the first game, I became fascinated by its intriguing mix of high octane gunplay and laughably inept storytelling. My borderline obsession with that title led to me writing what may well be the longest review in videogame history, a...
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Dead to Rights II

uk.gamespot.com
15 April 2005
  • Conclusion: The game's got some unlockable weapons and difficulty modes, plus an instant action mode that just keeps throwing bad guys at you, as if the main story mode was anything different. It's not necessarily something you'll be compelled to keep playing, though, since all the blasting nearly overstays its...
  • Pros: Savagely violent shooting action; ridiculous body counts, Some impressive-looking disarm moves and decent tactical depth.
  • Cons: Beat-'em-up sequences are lame, Short and repetitive, Not as ambitious or as good as the original.
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Overall 6
6.2
Gameplay 8
7.5
Graphics 7
7.0
Sound 6
6.0
Storyline 5
5.0
Control 8
7.5
Replay value 4
4.0

Dead to Rights II

Project COE
12 April 2005
  • Conclusion: In all, Dead to Rights II doesn’t really stand out as much as the original did. All of what the first used to set itself apart has been stripped or watered-down in this sequel. However, that’s not saying there aren’t some people who wouldn’t find this game interesting.
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Overall 6
6.0

Dead to Rights 2 Review

Eurogamer
8 November 2005
  • Conclusion: Dead To Rights II is a classic example of a game that isn't any good yet manages to be enjoyably passable for long enough that you might come away with the mildly mistaken impression that it's actually good.
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Overall 5
5.0

Dead to Rights II

Sofa Cinema
17 August 2005
Overall 4
4.0

Dead to Rights II

Gamereactor
7 November 2005
  • Conclusion: Da jeg fik Dead to Rights mellem hænderne for små to år siden fik jeg et smil på læberne. Det var ikke fordi spillet revolutionerede 3D-actiongenren, og heller ikke fordi gameplay eller grafik fik mig til at glemme verden omkring mig, men fordi Namco havde fået noget overraskende velfungerende ud af...
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