Reviews and Problems with Dave Mirra Freestyle BMX 2
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Dave Mirra Freestyle BMX 2 (PS2)
22 May 2009
Conclusion: Great level design, loads of extras, and the deep trick system all contribute to a game that gives you your money's worth. Even though it does have its frustrating flaws, Dave Mirra Freestyle BMX 2's strength are good enough to outshine the weaknesses.
Excerpt: Dave Mirra Freestyle BMX 2 is by far the most graphically advanced extreme sports games currently available. Sure, it may be the only extreme sports game on the next gen consoles right now, but only a fool would ignore it's graphical prowess. First off, the levels are huge. By my estimates, most of the levels are at least four times bigger than the previous Dave Mirra games. What could be better than that? Oh, crisp distinct textures and barely any pop-up, you say?
Excerpt: Dave Mirra Freestyle BMX 2 follows a string of games that try to take the sucessful formula of the Tony Hawk Pro Skater series and apply it to other famous extreme sports stars. In this version of the formula, you can select one of a number of famous BMX bikers (Dave Mirra, Mike Laird, Ryan Nyquist and of course the Slim Jim man) and ride around in pretty large areas in one of three modes: Proquest (timed event which unlock new parks), Session (where you can pull off...
Pros: Large environments, Fairly easy trick system, Good soundtrack
Cons: The camera, Control is suspect, Some objectives are hard to understand for those not versed in BMX jargon
Excerpt: Acclaim is starting to scare me. With the surprisingly good XG3, they managed to all but erase my opinion that their PS2 efforts would continue in the sub-par legacy they wrought on the PlayStation. Dave Mirra Freestyle BMX 2 only serves to heighten my opinion of what the company is doing for the 128-bit era. It's not a masterpiece, but Z-Axis' BMX combo-fest is a blast and a half.
Excerpt: When the original Dave Mirra struck the Playstation last year, it was a well-received BMX title that had a lot going for it. Anticipating to compete against Activision's Tony Hawk powered Mat Hoffman's Pro BMX title, and THQ's somewhat promising looking T.J. Lavin title, Dave Mirra sadly turned out to be the only BMX title of 2000. Not too long after came the reigning king of Extreme Sports, Tony Hawk's Pro Skater 2.
Excerpt: on PSOne and, more impressively, on Dreamcast. Developed by Z-Axis the BMX game was astonishingly addictive despite some small problems. The sequel has just been released on the Playstation 2 and promises a whole lot more including more tricks, bigger levels and a lot more excitement. Does this game live up to its potential?
Summary: ""Alien" trifft auf "Freddy KrÃ¼ger", "Enemy Mine" trifft auf "Brain Dead". Das Horrorgenre wurde neu definiert. Wer Splatter- und Gore-Effekte zu schÃ¤tzen weiÃŸ, der wird sich bald an Bord der "USG Ishimura" wiederfinden. Mittendrin im Wahnsinn von "Dead Space", dem wohl besten Schocker-Game des Jahres.
Conclusion: Dommage que le manque de soin apporter à la réalisation ait été si dommageable à la qualité finale du soft. Le tout est de savoir ce que vaudra Tony Hawk's Pro Skater 3. Car au prix où sont les jeux PS2, ce serait bête de se tromper dans ses choix.