Excerpt: Dark Summit is one of those titles in which the concept seems to be coming out of left field. Imagine a mission-based (sort of) snowboarding game with a storyline. You start the game as Naya, a snowboarder and apparent secret operative who stumbles across a a growing list of oddities and secret atop Mt. Garrick.
Pros: Interting Concept, Long, branching courses, Variety of things to do
Cons: Story is shallow, Some Challenges are harder than intended
Excerpt: Dark Summit is beautiful, and has a dark, almost post-apocalyptic feel to it. You're on the summit of Mt. Garrick, a once beautiful mountain which is now littered with barrels, filled with nasty industrial waste ponds, sealed off with signs, barricades and electrical fences and shrouded in mystery. So right off, you see that this is anything but your average snowboarding game. The environment is 3D, but has almost a 'graphic novel' feel to it.
Excerpt: Et spil om autonome snowboardere, der bekæmper hvad der bedst kan beskrives som en flok undertrykkende sne-nazister på et lukket skisportssted. ja, det er faktisk mere eller mindre idéen bag Dark Summit. Det lyder langt ude, men under overfladen er Dark Summit egentlig blot et ganske almindeligt spil om snowboarding, dog tilsat en kende action her og lidt politi der. Lige fra starten af forsøger Dark Summit at være cool og en smule råt.