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Dark-cloud.289773
5.8 out of 10

Dark Cloud

Dark Cloud combines true RPG action with real-time strategy deli Read more

Great Deal: $12.50

Reviews and Problems with Dark Cloud

Showing 1-5 of 5
Overall 2
2.0

ZZZ....

F E G "FG", amazon.co.uk
26 March 2008
  • Summary: This is awful! Absolute crud! I would tell you the story, but I don't know it: the cut scenes are sooo dull and overall drab that I couldn't bear to sit though them! There's some stupid old warrior standing outside a cave and he starts talking. But there isn't even a sound. All that happens is a speech bubble comes out of his head and words slowly appear in it. This is bad enough, but his mouth doesn't even move! You also run slowly.
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Overall 2
2.0

The most boring rpg ever

Ruisen "ngb111", Amazon
18 May 2003
  • Summary: If you like going through endless random generated dungeons and having your swords break often just after you get them built up, then this is a game for you.
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Overall 2
2.0

Hmmmmmmmmm...........................

A.J. Giambrone, Amazon
5 December 2002
  • Summary: This is a wicked bad game. Its its also wicked hard. Basically all you do is run a round like a mad man and kill things. Sounds fun. Guess what. ITS NOT. I mean you have to repair your weapon!! What the heck is that all about. And theres boxes that you open and they turn into ENEMYS! YUCK!
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Overall 2
2.0

Why are people giving this game 5 stars?

"musicteacher25", Amazon
21 April 2002
  • Summary: Why are people giving this game 5 stars? It's not worth the 1 star I had to give it! The sound is absolutely awful, the dungeon levels are extremely repetitive, and game play is terrible. The sound in this game is sub-par, even by PS1 standards! The back ground music was some of the worst I've heard in a long time...it reminded me of games on the Super Nintendo. Not at all what I've come to expect from the PS2.
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Overall 2
2.0

Very boring.

"twiggyhunt", Amazon
15 April 2002
  • Summary: I bought this game because of good reviews, but this game is extremely boring. All the battle are just single attack button you have to keep pressing. The items are scarce, and there a lot of enemies that takes dozens of hits to kills. The dungens are very reptitive, and looks all the same. The randomly generated dungens sounds like a good idea on the surface, but it is just developers getting lazy and not wanting to design the levels cleverly.
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