Summary: This is an action RPG that puts extreme emphasis on randomly generated dungeons. The combat system is very simple, but fun. You switch between two characters, both of whom have a melee and a projectile attack. The pastel environments are lovely. The semi-chibi human characters look great and move wonderfully, as do the all the different beasties, of which there are an enormous number. The music is downright hypnotic.
Summary: This game never gets old, Its still fun and quite enjoyable to play today. Lots to do and create though it can seem daunting to new players at first due to the scope of things you need to take photos of, (One of the few games I do recommend a stat guide for). You will not be dissapointed in this game and is a must have for any collection.
Summary: As an avid video game and RPG lover, this game was fun and entertaining. It can be somewhat reptitive though, as the levels seem to not change very much. The action is fun though, and the change in characters makes the gameplay more sustainable. I would say buy it.
Sweet graphics, simulation and RPG dungeon crawling all in one
M. Vasiljevic "Marko V.", Amazon
23 September 2007
Summary: This is a game that tried to combine elements of some other successful games and make something between .hack, simulations you play on PC (Sim City) and Diablo . I loved graphics, dungeon crawling is nice, but -you must read guide for good progress -there is no chemistry after two levels, all seems repetitive -there are better games you can get for Sony 2, more amusing so this is for people who played all RPGs and want more..
Summary: I will have to say when I first started playing this game, I was amazed and addicted. It was creative and added features that I've never seen in any of the games I had played before. However, there is one HUGE downfall, the fighting and dungeons go on and on and on, they are not challenge, nor new, they just basically put "bad guys" in the same scenery and background countless times. It will get old very fast.
Summary: Charm. That is what this game has a-plenty. The moment you are presented with the world of Dark Cloud 2 you will become immersed in it. The storyline is wonderful, the main characters instantly likeable, combat is entertaining (even if it lacks depth), and every single mini-game is enjoyable (and there are a LOT of them). My personal favorite is Spheda, the golf game, unlike anything ever seen in an action-adventure RPG.
Summary: The first Dark Cloud was a pretty cool game; not the best, but good. It in no way shape or form was a "Zelda-Killer." Rather it integrated the unique leveling up system found in Vagrant Story (your weapons did the leveling not you) and made the game more accessible and faster pace. While the story was kind of kiddy, I found that the game was just more FUN to play that Vagrant Story.
Summary: Overall, the game was great and fun, all the way through. There was plenty enough to keep a person occupied: golf-like play, fishing, braving the dungeons with prowess, weapon upgrading system, and even inventions. The plot was okay, but could've had a major overhall, for a prolouge. There was a couple of reasons I took off one star - yes, only one. CONS: 1.) The monster transforming alteration, for Monica.