Excerpt: Yet another sequel in an RPG series has gone the way of the not-so-new-anymore graphical style of cel-shading. My only question is why? By stepping on my soapbox, I can now say it drives me insane when developers change the graphics like this (that means you too, Nintendo ( Zelda )).
Excerpt: Anybody who has picked up a videogame publication this month has no doubt noticed the recent Dark Cloud 2 advertising campaign that declares: (in stretched out letters spanning the length of two pages) "when you can do everything, the hardest part is doing anything.
Excerpt: Dark Cloud was one of the PS2’s best selling RPGs, but most gamers found themselves disappointed. The success of the first game has led to a recent sequel, and the developers have learned a lot from the first game and in Dark Cloud 2 we see some major improvements.
Excerpt: Boasting the campaign "every action has a consequence", Dark Cloud 2's premise is just that. The original Dark Cloud, while not without its apparent flaws, is arguably one of the most innovative action-RPGs games across any system; the Georama system alone speaks for itself.
Summary: First off, a warning: I’m likely to run out of superlatives before this review is over. I try not to dole out too many “brilliant” or “stupendous” monikers during a typical review, but I’m thinking I just won’t be able to help myself this time. is one of the best games I’ve played. Period.
Summary: En résumé, Dark Cloud 2 est un jeu polyvalant. Il puise non seulement dans les racines du rpg en temps réel un peu comme Phantasy Star Online, mais aussi dans celles de la construction, de la photographie (faisant penser un peu à Pokémon Snap, mais bon), de l'exploration, ainsi de suite.
Pros: - Histoire entraînante - Durée de vie excellente - Personnages attachants - Graphiques "cartoons" très réussis - Action fluide et aisément manipulable
Cons: - Pas assez de magies pour Monica - Il faut recommencer des donjons pour se "booster" - Histoire un peu confuse par moments