Reviews and Problems with Crash Bandicoot: The Wrath of Cortex
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Crash Bandicoot: The Wrath Of Cortex
12 June 2004
Excerpt: Crash has finally made his next generation debut for PlayStation 2 in Crash Bandicoot: The Wrath of Cortex. Crash Bandicoot first saw the light of day in 1996 on PlayStation. Soon after, the hip marsupial was dubbed as Sony’s new ‘mascot’. Even today, many gamers believe Crash is to Sony what Mario is to Nintendo.
Excerpt: Crash Bandicoot: The Wrath of Cortex moves the series into the high-resolution world of the PS2. Unfortunately, the game isn't the graphical jump that the original titles were on the venerable grey box; while The Wrath of Cortex looks quite nice, with crisp graphics and solid animation, there are many other games out on the PS2 that look better.
Excerpt: While Nintendo has Mario and Sega has Sonic, Sony was left with a mascot unknown to many during the PSX days. Naughty Dog had enough balls to put together a title known by many as Crash Bandicoot. With three games released for the PSX, Crash has captured the hearts of gamers from around the world. Unfortunately enough for all of us, Universal Interactive gained rights to the Crash license and has ruined the game.
Excerpt: It's impossible to talk about Crash Bandicoot: Wrath of Cortex without mentioning that the series' creator, Naughty Dog, didn't have a hand in developing it. Naughty Dog may have created the orange marsupial, but Universal Interactive owns the rights to the character. So it came as no surprise when Universal decided to hand the developmental duties for the first PlayStation 2 version of Crash Bandicoot to another developer after Naughty Dog decided it was time to move...
Excerpt: You tell me, how many videogame franchises have tallied sales of over 20 million with only four titles (Crash Bash excluded)? Few come to mind, but Crash Bandicoot stands out among the crowd. The first Crash was an instant success with both the media and the public. Backed by a financial campaign that literally read, "hey plumber boy!", Universal's Crash Bandicoot came out of nowhere to become one of the most recognizable game characters ever.
Excerpt: Don't you just love load times? I mean--really, really love load times? If you are like me and despise load times, then you will probably be disappointed by Crash Bandicoot: The Wrath of Load Times... er I mean, the Wrath of Cortex. However, if you can get past the load times, you may find something to enjoy.
Excerpt: Provavelmente são poucos os jovens na casa dos 20 anos que nunca tenham tido o prazer de viver as aventuras de Crash Bandicoot durante a infância. Eu obviamente não fui excepção e esta foi sem dúvida uma das sagas que mais horas em frente à televisão me proporcionou. Existe algo neste marsupial geneticamente alterado que ainda hoje me faz ter vontade de agarrar nos comandos e derrotar o não tão génio do mal Neo Cortex.
Pros: Jogo divertido e com uma jogabilidade bastante simples