Summary: Yeah, this is from back in the day when everyone though everything had to be first person... Thank god we've moved on from that idea back to allowing a myriad of genres to exist. It's not awful, it's just not great.
Summary: Not great...nowhere near great but overall the game is mildly entertaining. The mechanics of the game offer an endless supply of brainless A.I. bots if you do not move fast enough. Story driven, it can be a fast paced game that is often unforgiving. Not the best title in the Commandos series by far.
Summary: A quirky, mixed bag. Sometimes excellent and thoroughly absorbing, sometimes implausible. However, the game has a charm all its own. The biggest failure is the rubbishy enemy AI. I loved the stylish graphics...felt authentically 1940's. Not the very best of the genre...but not the worse, either.
Summary: Very disappointing - having followed the rest of the Commandos series. This is the "new" Pyros lame duck, it's their Star Wars: Episode I, if you like. Some nice touches but with so many better immersive WWII FPS out there to compete with why did they dump a very successful formula for this 2nd rate effort?
Summary: Just so people know. The two people responsible for the best of the series of Commandos, are no longer in Pyro, maybe that's the reason why the old spirit doesn't live anymore in this new game. The went to set up another company, Arvirago Technologies and they'll be soon releasing a new game "Lord of the creatures".
Summary: not a dynamic or as graphicly challenging as some of the lastest ww2 fps yet has a charm of its own. Methodical, enjoyable and not too taxing - a nice change and a welcome edition to the current crop of WW2 games.