Excerpt: Arena Football features all of the basic gameplay modes you'd expect from an EA Sports game. You can practice, play a quick game, participate in a season, and play online. The season mode is bare bones, allowing to only control the most basic aspects of your team.
Conclusion: For its part, Arena Football's gameplay does have its up points. For one, the hits are quite satisfying. Knocking a receiver over the wall into a nearby refreshments table or upending a running back and then spinning him around in midair is pretty hilarious the first few times you do it.
Pros: The full AFL license, with teams, players and everything else that comes along with it, A few cool gameplay mechanics, such as the telemetry system, Some really painful looking hits and tackles.
Cons: Game can't quite decide whether it wants to be arcade- or simulation-oriented, Presentational components are lacking, Season mode is pretty barren.
Summary: As a first entry into an extremely competitive market Club Football can hold it's head up high against the two big players FIFA and PES. The Xbox versions biggest threat is EA Sports' FIFA and it remains to be seen whether or not the 2004 version of FIFA can surpass it as I found Club Football to be...
Conclusion: Visually the game is hard to fault - a selection of cameras offer every type of view, most of the player models are top notch and well animated, and some of the likenesses in the licensed teams (managers included) are truly remarkable.
Pros: An accurate visual representation of the best teams in Europe., A playable but straightforward kick around.
Cons: Where are the skill moves?, The best teams in Europe all play like talentless pub-league plodders., The referees are mental fascists., Unresponsive controls.