Excerpt: To put it bluntly, the graphics in City Crisis are at launch title quality. After seeing the kind of power the PS2 is capable of in games like Gran Turismo 3, Devil May Cry, and Final Fantasy X , I just have a hard time forgiving games that still look like high resolution PSOne games. The first noticeable thing is the flicker and jaggies, which run rampant throughout the game.
Excerpt: In the arena of options, City Crisis is quite limited. The game opens with four different menus. The Training section takes players through three short exercises: flying, rescue, and fire-fighting; each are designed to provide you with a preliminary feel of what awaits in the actual missions. The Time Attack tests your skills by placing you in a Pilot Wings-esque race against time, where players guide their chopper through rings positioned around the city.
Excerpt: Take-Two/Rockstar started off on the right foot with its two PS2 launch titles, Smuggler's Run and Midnight Club: Street Racing. Smuggler's Run was a good, wholeheartedly fun title, which had only a few minor flaws. Midnight Club was the second best launch game the PS2 had to offer, while slightly lacking in the visual finesse, Midnight Club's -Midtown Madness- inspired gameplay offered a lot of challenge.
Excerpt: Alors que les possesseurs de PC ont déjà eu l'occasion de se frotter à des simulations de sauvetage en hélicoptère, City Crisis vient combler une lacune sur consoles en débarquant sur PS2. Une sortie donc on peut se réjouir même si le jeu n'est pas tout à fait à la hauteur de nos attentes.