Summary: Overall this is a good game. Adequately dark intro, brooding, etc. The fact is that it is also a complete engine rip from Lament of Innocence, which I liked a lot. Mechanics are very similar, and the devil forgery skill is another attribute to keep track of rather than be enthusiastic about. The only weapons worth forging are (at least to my game style) knuckle, sword and axe.
Summary: this was fun a t first the gameplay was so different but still had that castlevania feel to it along with a good sound track and good graphics and a real good story line. but the more you played it it got better and better and then worse and worse if you dont play games a lot like i do then you might not notice it but its so repetitive once you learn how to block and dodge with no problem it takes away from the challenge ( witch some might like) and the enemy's are...
Summary: Like 2003's Lament of Innocence, Curse of Darkness attempts to preserve the look and feel of the classic 2D side-scrolling Castlevania installments, and succeeds to a certain extent; the game's got a solid combat system and some interesting new spins on the formula that give some depth to the action. Combat looks good and controls well--lots of different weapons to choose from The new crafting and stealing mechanics are fun and well designed.
IGA's 2nd take on a 3D 'Vania, perhaps as good as LoI.
1 October 2007
Summary: Like Lament of Innocence and (believe it or not) Nintendo 64's Legacy of Darkness - a totally different title if you are wondering - Curse of Darkness is a good way to bring the series to 3D. The Innocent Devil system makes me feel like I'm playing a game that's very, VERY little like Final Fantasy (in that you form a party of more than one character, except you can only have one comrade with you at a time).
Summary: I finished this game in less than 24 hours of gameplay. This game would be a lot better if it was longer, had more enemies, weapon, and a better story line. Other than that, Castlevania is the business.
Summary: The interface and graphics of this castlevania game is pretty nifty... I think they should have thought a little bit better about the placement of the crystals because the little fairy dudes are really distracting. Only other complaint is that some of the big helpers block your vision for a second at important points -- before they go see-through. Other than that, definitely one of my favorite Castlevania games.
Summary: This is such an awesome game i had played it before and finally got it. I have barely put a dent in the game yet i am too busy trying to finish the ID charts. I love the game and it is really fun. I do have to say that the characters are a little interesting... Issac is a little creepy looking to begin with, what is with the creepy top hat man he needs to fix his outfit. And what is up with the name hector.
Summary: This is my favorite castlevania yet. I love the depth of the game and the new story. Definately not your traditional Castlevania but that's what I like about it. Forgemaster's are the supreme Vampire slayers when compared to the Belmont's and this game is proof of that.