Reviews and Problems with Castlevania: Curse of Darkness
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Castlevania: Curse of Darkness PS2 Review
31 May 2010
Excerpt: Since all of the 3D offerings of Castlevania are regarded as inferior games to their 2D counterparts, you might say that the newest instalment in the seminal Castlevania series, Castlevania: Curse of Darkness is aptly named since the 3D versions, which incessantly get unflattering reviews are...
Excerpt: Preview: Castlevania: Curse of Darkness (PS2, Xbox) By Michael Palisano Following 2003's excellent yet under-rated Castlevania: Lament of Innocence on the PS2, Konami is going back to Dracula's lair with the release of Castlevania: Curse of Darkness on PS2 and Xbox later this year.
Conclusion: Above all, Iga and co. know where Castlevania fans buttons lie and exactly how and when to press them, which is why they can continue to layer subtle details over the basic design and score hit after hit; something few brands this long in the tooth could ever dream of getting away with.
Excerpt: For the serious fan of the 2D action-adventure looking for new games, there have only been two real choices for a while now: Metroid and Castlevania. Both have their devotees, but whereas the Metroid series has made the transition to 3D very successfully, Konami still hasn't been able to capture the...
Excerpt: The 3D iterations of Konami’s long standing Castlevania series have always had a very mixed reception. While the series has maintained almost constant popularity in the 2D realm, there have been many fans that have not warmed to the 3D style of gameplay.
Excerpt: Castlevania: Curse of Darkness is the newest installment in Konami's long-running Castlevania series. This latest game takes place three years after the events in the NES game, Dracula's Curse .
Excerpt: Castlevania: Curse of Darkness is the newest game in the venerable Castlevania series, and it leaps forth in another bid to bring the dark world of Dracula into three dimensions. It obviously builds upon the foundations set by Lament of Innocence , while addressing lessons learned there—particularly...
Conclusion: THE VERDICT: Content-wise it's odd, presentation-wise it's an also ran. If Konami continue trying to nail Castlevania in 3D, we'd advise keeping the formula experimentation to a minimum, and building upon the more successful features already managed in Lament of Innocence.