Reviews and Problems with Call of Duty: Finest Hour
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Call of Duty: Finest Hour PS2 Review
31 May 2010
Excerpt: Medal of Honour: Rising Sun was largely a disappointment. It just didn’t feel like a MOH game, the new jungle environment was way too plastic looking; the music was shockingly bad and a distant away from the rousing score of other MOH games, it was without doubt one of the most disappointing games...
Excerpt: The graphics in Call of Duty: Finest Hour are well-done, however they are very dark. While I understand that war can be a very dim and dismal place, it seemed that everything was dark and hard to see in Finest Hour , moreso than it needed to be.
Excerpt: Even though there's an abundance of World War II shooters already available, the demand for such games is bigger than ever, as proved by Call of Duty amongst others. And continuing this FPS trend is Finest Hour, the first console version in Activision's epic and formerly PC-exclusive series.
Excerpt: Being a huge Call of Duty fan, and owning all three games, I had high expectations for this game, the first of the series to come out on console. Sadly, it didn?t live up to the other games high standards.
Excerpt: During the 20+ years I've been a gamer, I've fought many battles and countless wars. Until recently, the one I'd fought more than any other was the battle of Hoth, the famous opening act fight in The Empire Strikes Back .
Conclusion: Call of Duty: Finest Hour is mediocre in virtually ever category. Bland single player gameplay, and run of the mill online options all sewn together by graphics and sound that come in slightly under par of the other war games on the market mean that this one calling is more as a solid rental then...
Conclusion: The foundation is reasonably solid, but other aspects of the game aren't as well ironed. First and foremost, there's the issue of checkpoints, or rather, the lack thereof. They are something of a myth - every once in awhile, a little note pops up that clues you into their existence, but they're all...
Summary: Duty: Finest Hour takes console players to the frontlines of combat to experience the cinematic intensity, chaos of battle and epic moments of World War II across new campaigns across the North African, Western and Eastern Fronts.
Summary: I’ve never been trapped behind enemy lines before, but I’ve played enough first person shooters to develop an image of what it might be like. Bullets ricocheting near my head, explosions rattling my teeth, utter and complete chaos unfolding around me as thousands of young men are screaming and...