Reviews and Problems with Call of Duty: Finest Hour
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Violent WWII shooter provides unique perspective.
Common Sense Media
10 February 2014
Summary: Parents need to know that this game is presented as a serious treatment of the Allied foot soldiers who fought the Germans in World War II. And while players are presented with real and realistic photos and footage from World War II, it's not long before they enter an artificial representation of real places and events, but kill hundreds of fake enemies.
Excerpt: Being a huge Call of Duty fan, and owning all three games, I had high expectations for this game, the first of the series to come out on console. Sadly, it didn?t live up to the other games high standards.
Excerpt: Medal of Honour: Rising Sun was largely a disappointment. It just didn’t feel like a MOH game, the new jungle environment was way too plastic looking; the music was shockingly bad and a distant away from the rousing score of other MOH games, it was without doubt one of the most disappointing games of 2003 and this coming from huge MOH fans too. Call of Duty: Finest Hour on the other hand is everything the underwhelming Rising Sun should have been.
Excerpt: The graphics in Call of Duty: Finest Hour are well-done, however they are very dark. While I understand that war can be a very dim and dismal place, it seemed that everything was dark and hard to see in Finest Hour , moreso than it needed to be. Consequently, I found myself struggling to see things that I knew I needed to not miss and this detracted from the enjoyment.
Excerpt: With the success of Call of Duty on PCs it was only a matter of time before the World War II shooter made the jump to consoles. Rather than a straight port of the excellent PC version of the game console gamers are being treated to their own version of the game, although some of the memorable battles made the transition.
Excerpt: During the 20+ years I've been a gamer, I've fought many battles and countless wars. Until recently, the one I'd fought more than any other was the battle of Hoth, the famous opening act fight in The Empire Strikes Back . I don't know how many times I've flown a ship across that frozen landscape, but it's more than I can count. In fact, the mere mention of Hoth now makes me break out in hives—if I never see Hoth again, it'll be too soon.
Excerpt: Even though there's an abundance of World War II shooters already available, the demand for such games is bigger than ever, as proved by Call of Duty amongst others. And continuing this FPS trend is Finest Hour, the first console version in Activision's epic and formerly PC-exclusive series. A brand new game in its own right, Finest Hour pits players in a wealth of World War II scenarios played from several unique perspectives.
Conclusion: THE VERDICT: Call of Duty: Finest Hour is mediocre in virtually ever category. Bland single player gameplay, and run of the mill online options all sewn together by graphics and sound that come in slightly under par of the other war games on the market mean that this one calling is more as a solid rental then anything else.
Conclusion: The foundation is reasonably solid, but other aspects of the game aren't as well ironed. First and foremost, there's the issue of checkpoints, or rather, the lack thereof. They are something of a myth - every once in awhile, a little note pops up that clues you into their existence, but they're all so rare that it makes the whole ordeal quite frustrating.