Reviews and Problems with Call of Duty 2: Big Red One
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Call of Duty 2: Big Red One
1 June 2012
Excerpt: Bringing a celebrated first person shooter for PC to consoles can prove succesful (Far Cry Instincts) or can turn into a major disappointment (Call of Duty: Finest Hour). After seeing its first attempt nailed down by the critics, Activision ordered a new team to establish a beachhead on console...
Excerpt: Big Red One is an odd name for a World War II shooter perhaps, but the BRO was actually a major player in America’s war effort. They were the country’s first infantry division and were dubbed the Big Red One because of a distinctive shoulder patch.
Conclusion: I just want a coherent game world, where the little details are in place and the scripting is careful. Optimally, I would like to see scripting removed in favor of great new AI, but that seems like wishful thinking at this point.
Conclusion: may not be as great an experience as its brothers in arms on the 360 and PC, but it certainly does well for itself on the PS2. The action is intense, the immersion is omnipresent and the aesthetic presentation is remarkable for the console.
Summary: For this virtual tour of duty, I had the somewhat pleasurable experience of suiting up for the good old US Army in Call of Duty 2: Big Red One. In this installment, just like Call of Duty and Call of Duty: Finest Hour , we start out as a brand spanking new, Army Private.
Excerpt: is an entirely different game available on the PS2 and Xbox. The Big Red One, a name given to the United States' Army's 1st Infantry Division, travels throughout North Africa and parts of Europe during the gameÃ¢â‚¬â„¢s 13 mission campaign.
Excerpt: Call of Duty 2: Big Red One is the second game in the COD series for the PS2, Xbox, and GameCube. Let me start out by saying that COD: Big Red One never really surprises you at first, but as you play, the good elements will outweigh the bad elements.