Summary: Visually, Burnout is a superb looking title with solid visuals. They are next-generation worthy that's for sure, as they feature excellent vehicular detail and great environmental detail. The cars are very well detailed. They are made up of great texture work, and feature very nice chroming and lighting reflections in part with the environments. The environments of Burnout range from American cities (not real ones, just by atmosphere) to European cities.
Summary: The object of this game is to race through busy streets, driving as recklessly as you can. The more dangerous the driving (near-misses, driving on the wrong side of the road, skidding..etc.), the more your Turbo builds up. Once you get Full turbo, you can get up to speeds over 160 mph. But if you crash, your Turbo goes all the way down. You race against three other CPU (Computer Controlled) players, the first to the finish line wins. Usually there are 3 laps.
Summary: Maybe I'm an exception but people who say that good reviews for this game must have no experience of other driving games are seriously wrong. Having got 96 point something percent through GT3 and completed all the main missions in GTA3 I bought Burnout on a recommendation from a friend. I'm happy to say that I was not disappointed, true it's a little short (by no means as bad a MGS2) but I feel it has high replay value.
Summary: This is a fast-paced arcade style game (anyone remember Cruisin'???). Sure, if you want ultra realistic car tuning, go elsewhere, but if you're looking for all-out racing through populated streets this is it. To all the reviewers crying about the crash sequences disrupting the flow and taking too much time off the clock, try this -- STOP CRASHING. Sure you lose 5 seconds for crashing, what do you expect?
Summary: I liked this game. It has awesome graphics, they look like the real thing on replays. I was watching a replay of one of my races and my dad walked in. He thought I was watching tv! The sound is good. There are a few reasons why I only gave it four stars. 1st, the turning radius on all the cars is about 200 feet, or, in other words, they don't handle very good. Next, there is about a million replays after you crash and it takes precoius time of the clock.
Summary: I really liked BURNOUT, especially the graphics. But the fact that you're always timed and rushing to the next checkpoint, it's like you never get enough time to even play. Before you get into it, your time runs out. On the other side, that game is pretty fun. The awsome and realistic crashes, good graphics, and cool cars. Plus, this game can be very adictive. Never buy it for more than it's worth if you find it for over $... anywhere, don't buy it.
Summary: The physics simulator that creates the car crashes is very realistic giving the game a look and feel that is totally authentic. The controls can be learned rapidly, there is no training session, and the championships are challenging without being too hard. This a very good game if you just want to play a fun, fast-paced game without a lot of studying involved.
Summary: The game's not as great as advertised (of course, nothing ever is), but it's better than most. The damage to your car is visible and affects it's performance, unlike some other games where the manufacturer like their cars to remain pristine following three car pileups (cough*GT3*cough). I only have two complaints. First, the interior view makes you feel like the Flash running at 150 mph through the streets (sans car it's a little disorienting).
Summary: My 1st racing game for the PS2 and I have to say i'm impressed. Granted the graphics are a little blocky in parts, but if you switch to driver's view it is very fast and you get a real sense of speed. Before I bought this i'd already heard about the concept of this game, mainly to crash your car for money, etc. but I didn't know that there was more to it.