Excerpt: I owe some of my driving skills to video games. I know it sounds silly, but its true. I learned how to navigate curves by playing Sega's OutRun arcade game back in 1988. For some reason, I couldn't get the feel of steering properly during practical driving, but after playing OutRun , things just clicked. Its pretty scary to imagine what would have happened had I not learned this valuable skill.
Excerpt: WARNING: This Game May Prove Hazardous To Your Driving!! Much as I find myself hesitating before corners as I walk through a building in real life after playing too much Metal Gear, I've been having this strange sensation on the interstate driving to work recently. Because of too many late-night Burnout sessions, I'm envisioning my little Toyota Tercel rampaging through busy traffic, cutting off big trucks and buses and driving on the wrong side of the road.
Conclusion: Despite the gripes, it is still a very enjoyable arcade racer, and once you get used to what Burnout is trying to achieve, it starts to grow on you more and more. The feel of driving at high speed in on-coming traffic is simply exhilarating.
Excerpt: If reckless driving citations were handed out to virtual drivers, then the racers in Burnout would find themselves restricted to the cozy confines of the local precinct. But in the traffic-filled streets of Burnout, there is hardly a police officer to be found. So, left to their own devices, the racers in the game weave through oncoming traffic, run red lights, play chicken with massive 18-wheelers, find themselves involved in a wide variety of crashes, and otherwise run...
Excerpt: I don't know about State side, but on UK shores Burnout was supported by a massive marketing campaign and fortunately for you, I'm here to see if it lives up to the hype. Heralded as the driving game to rival all driving games, Burnout promised to bring us state-of-the-art physics and simply the best crashes in the world ever, infinity, turn around, touch the ground" Er"anyway, Burnout allows the player to race along highways and through city streets.
Excerpt: Racing titles these days seem to come out in droves. From hardcore simulation to fantasy multiplayer racing titles, being on top in this genre means you need to have an inspiring game. Burnout is not one of those games. While a fun and frantic racing game it doesn't scream out innovative and fresh.
Excerpt: ...and the PS2's library of racing games rapidly increases day by day. It's been said time and time again, but there's really no doubt about it that the PS2 is hands-down the console for motor-heads all around the globe. What other console offers this much diversity in one genre? None of them, aside from the PS2.
Excerpt: Criterion and Acclaim's expertly tweaked mix of arcade racing and death-defying stunts could be the sleeper hit of the holidays. Don't miss this review. Acclaim's see-saw history on the PS2 is rather amazing. From Extreme G 3 to 18 Wheeler to Dave Mirra to Paris Dakar Rally, the quality of releases from the company is like a pendulum swinging from one extreme to the other. Luckily, with Burnout, that swing has been caught squarely in the realm of "good.
Excerpt: Why do we watch car races such as the V8's or Formula One? Is it the thrill of seeing a car racing down a straight at 200km/hour or overtaking other cars on a corner? Possibly both. But more thrilling then that is the sight of a massive crash, as long as no one is injured of course. Video games have, in the majority, sadly neglected this aspect in the past, mainly due to strict licensing agreements from manufacturers.