Excerpt: When it was first announced, Burnout Dominator’s concept of combining the best of the early and latter-day Burnouts excited me a great deal. Having played the series since the first week of the original PS2 release of Burnout 1, I’ve seen it grow from a somewhat unkown, but incredibly exciting...
Excerpt: I just recently got my driving license and believe me, it’s no fun at all. You get to know the more vicious side of society, and it’s a side better to leave alone. Most drivers think they’re the king of the concrete jungle and don’t care about little old me.
Conclusion: Overall this is another confident outing for the series. However, all eyes are still fixed on the upcoming thoroughbred sequel. The question remains whether Dominator was a brief visit to some previous play mechanics for old time’s sake, or whether this is the genuine direction for the series.
Summary: Burnout Dominator challenges gamers to face off against a series of hot-blooded rivals in brutal tests of aggressive driving techniques where performing burnouts gives you the advantage and multiplies your score potential.
Summary: Dominator is yet another rock solid game in Burnout series, even if it doesn't have the crash mode and some of the other recent additions. Some may argue that this is a step backwards, but for what it is Dominator proves to be a highly competent racer with plenty of replay!
Excerpt: Have you ever been walking through a record store and come across a brand new greatest hits album from your favorite artist, only to be shocked and disappointed by the songs they chose to use? I know - half of you are saying, “What’s a record store? Heck, what’s an album!?”
Excerpt: Don’t signal, forget about your mirrors, and don’t even think about checking your speed. Those pansy drivers’ ed courses won’t help now. It’s time to wrap your sweaty mitts around the wheel, clench your teeth, and thread the needle of traffic as you burn your tires down the center line.
Excerpt: Not truly a sequel, Burnout: Dominator for PlayStation2 brings back the "old school" feel to the Burnout franchise, where racing takes more of a lead over takedowns, those crash and burn festivals which have ruled the last few games.