Excerpt: The graphics and sound in Burnout 3: Takedown are pretty good - and the music is great; EA’s ‘MTV-like’ music system that overlays information about each song when it begins playing works well with Burnout 3 , as do the hard-hitting and fast paced songs that were included. While I’m on the subject of sound, I want to point out that the online component of Burnout 3: Takedown supports the PS2 Headset (a la S.O.C.O.M. and Karaoke Revolution ).
Excerpt: Traffic laws are overrated. Nobody ever follows them anymore; people are too caught up in their own agendas to even realize they’re breaking the law. They’ll be yammering away on their cell phones, completely oblivious to the fact that they forgot to signal, thus nearly sideswiping you as they change lanes. The speed limit is nothing more than a big number painted on a bunch of signs by the side of the road.
Summary: Taking expectations for racing titles to
the next level, Criterion and EA's Burnout 3: Takedown is an amazing experience
from both a gameplay and a technological standpoint. This intensely fast racer
lets players loose in some of the most intense and fastest driving ever
attempted. The game rewards aggressive driving, and players are rewarded for
Takedowns - causing opponents to crash into walls.
Excerpt: Ever since its debut in 2001, the Burnout series has spawned a cult following of gamers who find pleasure in unleashing hell on the roads and against their opponents. Though road rage isn't the only key segment that's made Burnout such a hit with many; it's also the eye-candy. A blistering 60 frames per second in every game makes the Burnout series the quickest racer on the market.
Excerpt: When you play a couple hundred games a year, you get a sixth sense about some of them, or at very least an acute feeling of satisfaction when a game is just plain is one of those games. Everything it does, it does with aplomb, from kicking out graphics that just shouldn't exist in this generation -- let alone on the PS2 -- to delivering a sense of speed, yet offering controls that allow you to keep up with the increasingly brilliant level design, to offering an suite of...
Excerpt: So much to do, so little time. Burnout has taken over almost every little inch of free time that I have had so far this week. I could barely find time to write this review... which may well a better comment about the game than anything else that I write here.