Excerpt: The graphics and sound in Burnout 3: Takedown are pretty good - and the music is great; EA’s ‘MTV-like’ music system that overlays information about each song when it begins playing works well with Burnout 3 , as do the hard-hitting and fast paced songs that were included. While I’m on the subject of sound, I want to point out that the online component of Burnout 3: Takedown supports the PS2 Headset (a la S.O.C.O.M. and Karaoke Revolution ).
Excerpt: Defining what constitutes a 'racing game' is becoming increasingly difficult. Let's face it; Micro Machines and Gran Turismo are pretty different games. The only thing they really have in common is an accelerator button; rumour has it that there is also a brake button in Micro Machines, but that seems doubtful. Regardless, it seems that the term 'racing game' is becoming redundant.
Excerpt: Racing games, more so than any other genre, have the power to physiologically transform me. My hands sweat. My heart rate doubles. My body temperature rises. I can actually feel adrenaline bubbling like soda water in my veins. Indeed, a well-crafted racing game can make me feel, even as I sit idly in front of my TV set, wholly alive. And no racing game made me feel more alive this year than Burnout 3: Takedown did.
Summary: Taking expectations for racing titles to
the next level, Criterion and EA's Burnout 3: Takedown is an amazing experience
from both a gameplay and a technological standpoint. This intensely fast racer
lets players loose in some of the most intense and fastest driving ever
attempted. The game rewards aggressive driving, and players are rewarded for
Takedowns - causing opponents to crash into walls.
Excerpt: Ever since its debut in 2001, the Burnout series has spawned a cult following of gamers who find pleasure in unleashing hell on the roads and against their opponents. Though road rage isn't the only key segment that's made Burnout such a hit with many; it's also the eye-candy. A blistering 60 frames per second in every game makes the Burnout series the quickest racer on the market.
Excerpt: When you play a couple hundred games a year, you get a sixth sense about some of them, or at very least an acute feeling of satisfaction when a game is just plain is one of those games. Everything it does, it does with aplomb, from kicking out graphics that just shouldn't exist in this generation -- let alone on the PS2 -- to delivering a sense of speed, yet offering controls that allow you to keep up with the increasingly brilliant level design, to offering an suite of...
Excerpt: So much to do, so little time. Burnout has taken over almost every little inch of free time that I have had so far this week. I could barely find time to write this review... which may well a better comment about the game than anything else that I write here.
Conclusion: Burnout 3 is really lacking in the songs department. Punk music just doesn’t feel right, it shouldn’t be in a racing game period. Learning about our “lazy generation” or hearing a guy complained that he’s “not okay” just makes you want to turn the volume down. This is intense racing, not your sister’s soap opera. Luckily, XBox owners have the option of using their own custom soundtracks. If you have the choice, this author would recommend picking up the XBox version.