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Burnout 2: Point of Impact
7.0 out of 10

Burnout 2: Point of Impact

Where the original Burnout was one of the most essential slices Read more

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Reviews and Problems with Burnout 2: Point of Impact

Showing 1-10 of 33
Overall 8
8.0

Burnout 2: Point of Impact PS2 Review

Console Obsession
31 May 2010
  • Excerpt: What is it that makes a racing game tick? Surely it can’t be tuning your ride, refining your car, amplifying stuff or something along those lines?. No! We want speed! Pure, over the top let’s-fly-down-that-road speed. Something that unfortunately lacks in most racing games like Gran Turismo.
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Overall 10
9.6

Burnout 2

Playstation Illustrated
17 November 2003
  • Excerpt: I used to have this dream of the perfect driving game. It basically involved driving around in a car, going through traffic, and everything was realistic. I mean, everything looked real.
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Overall 9
9.1

Burnout 2: Point of Impact

Game Over Online
31 August 2003
  • Excerpt: Criterion Studios has come a long way in the past few years in regards to actually developing videogames. They haven’t released a whole lot of titles so far, choosing rather to merely assist in development via their well-known Renderware engine, but of the titles they have developed, one thing is...
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Review: Burnout 2: Point of Impact for Playstaiton 2

Game Info Wire
17 November 2002
  • Excerpt: Has Burnout 2: Point of Impact lived up to the hype surrounding its release?
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Burnout 2: Point of Impact

The Armchair Empire
10 November 2002
  • Conclusion: The game play is simplicity itself: brake, accelerator, gearshift (for those who hate automatic vehicles), and turbo. The turbo is accessible only once the meter has been completely filled, and filling it is more fun than using it.
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Overall 8
8.0

Burnout 2: Point of Impact

Operation Sports
7 November 2002
  • Excerpt: Every year in the gaming industry we’re blessed with what us gaming media types refer to as a “sleeper”. In fact, most year end awards presented by gaming sites and magazines include a “Sleeper of the Year” award.
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Overall 10
9.5

Burnout 2: Point of Impact

TotalPlayStation.com
27 October 2002
  • Excerpt: as well. Here's the thing, though, and it's something I merely touched on in both of those reviews: most people look at the game and see it as a simple arcade racer, which it really isn't.
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Overall 9
8.6
Gameplay 9
8.5
Graphics 9
9.1
Sound 9
8.6
Control 8
7.8
Addiction 9
8.9

Expert Review

PSX Extreme
26 October 2002
  • Excerpt: When you went to Driver's Ed, they put an emphasis on driving safely; observing speed limits, checking your mirror before changing lanes, and making sure you weren't being some sort of showoff daredevil passing cars within inches of clipping them.
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Overall 10
10

Expert Review

GamesFirst!
25 October 2002
  • Excerpt: Acclaim has given us the sequel to their cult-fave arcade style racer, and Burnout 2: Point of Impact is everything we wanted it to be. Better graphics, more tracks, more vehicles, and more gameplay modes make it a must-have title for any racing fan, and a must-try title for gamers in general.
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Overall 9
8.6
Features 9
8.5
Gameplay 9
8.5
Graphics 10
9.5
Sound 9
8.5
Lifespan 9
9.0

Burnout 2: Point of Impact

Gaming Target
24 October 2002
  • Summary: Kinda like survival horror ? only there's no rabid zombies or guys named Pyramid Head, just a bunch of cars.
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