Reviews and Problems with Brothers In Arms: Road to Hill 30
Showing 1-8 of 8
Value for money 10
Sound quality 10
Brothers In Arms: Road to Hill 30
18 March 2010
Excerpt: I was never quite sure whether this game would be a mainstream hit. Its very easy to dismiss this as "just another WW2 FPS" and lump it with other games of that ilk such as the Call For Duty and Medal Of Honor series.
Pros: Unique squad based gameplay, accurate recreation of WW2 Normandy, superb multiplayer
Cons: Bakers introverted thoughts, occaisional dips in frame rate
Summary: This FPS has a subtle difference to most. The overriding concept is flanking the enemy. Your troops lay down suppressing fire while you sneek around and kill them. Simple. The flanking technique is achieved by placing your squad members in a strategic position under cover and asking them to fire at...
Summary: For atmoshere and realism, the game is second to none. But because of its heavy focus on realism and surroundings, the gameplay ends up being very one dimensional and subdued. What also detracts from the 'fun element' of the game is the emphasis on tactics together with the elaborate system of...
Summary: When all is said and done this is a very repetitive game which didn't need to be! I bought it because I like the war genre but am fed up with the same old "hide n' shoot" that I hoped this game wouldn't deliver because of the squad control basis.
Summary: HAving owned this game for a year or two now, I played it for hours when I first bought it because it gives such an emersive simulator of war, or as real as I can imagine it on a console in my bedroom.