Reviews and Problems with Breath of Fire: Dragon Quarter
Showing 1-10 of 13
Not for everyone, including previous BoF fans.
Diamondback , GameStop
22 January 2012
Summary: Dragon Quarter is definitely not for everyone. When I say "not for everyone", I'm including fans of the previous Breath of Fire (BoF) games as well. I'm an old school gamer. I grew up playing video games when role playing and adventure games were tough to beat. Dragon Quarter sort of goes back to the old difficulty curve found in older RPGs, but with different style; this can be a good thing for hardcore gamers, but in Dragon Quarter's case, you'll either love it or hate...
Excerpt: Every now and then, you have a game in a long-running series that completely turns the formula on its head, which is a polite way of saying "if we didn't put the name on it, you wouldn't think for a second it's part of the series." Such is the case with Dragon Quarter, ostensibly the fifth entry into the Breath of Fire games and a radical departure from not only the series, but from RPGs in general.
Summary: I bought it because it goes with my Breath of Fire collection. I dislike the fairy village because the makers messed up the village. I also dislike the fact that you do not get any dragon genes. Although I gave it a good rating, compared to the rest of the series, it is below average.
Summary: This is basically a turn-based game similar to the Final Fantasy series. However, save points are somewhat limited and your character can die pretty easily when out numbered or if you don't have enough health potions. If you like this kind of game, getting it for near $10 is a good deal.
Summary: Breath of Fire: Dragon Quarter is like playing oneof those really old RPG games like Final Fantasy 1. Unless you plan ahead plan on dying because this game is quite a doozy of a game. Don't worry too much, dying isnt bad if you have alot of party XP, good skills, and good stuff, because your supposed to die one, two, three, or more times. The battles are like war, you dont go berserk, unless you like being destroyed, but strategicly and with grace.
Summary: Bof Dragon Quarter is a very different game. It breaks away from the traditional form that all of the past games used, and its battle system is something you have to get used to. It can be frustrating, and the game is hard. For those of you who find this to be true, buying the strategy guide may help. It will get you in rythym with the game and there will be less frustration. You just have to play it for a while.
Summary: Oh my, the 5th game of the series. If I do recall, the last two games were phenomenol, both expanding the RPG world as we know it. I can't really say the same for BOF5. Its got the goods, yet its missing some essentials. Story- BOF5's story is very well done! It involves the character in all the BOF games, Ryu, but this time he is in an underground civilization. No one knows what the sky, nor the feeling of clean air is like.
Summary: Dragon Quarter is a complex, tightly woven RPG that breaks new ground with its dark, industrial story and fantastically profound battle system. But before you get too excited, dear gamer, read on-all that fiery goodness comes with a stern warning attached. The first key to enjoying the latest installment in the Breath of Fire series is to realize right off the bat that it is nothing at all like any of its predecessors-think of it more as a mutant cross-breeding between...
Summary: This installment in the series plays very differently. Everyone complains about the new SOL system in the game. To put it bluntly it works something like this: 1) Make your way through a dungeon. 2) Either die or quit the game 3) Choose to either restart the dungeon with roughly 10% of you r experience (i.e. "party xp") and all your earned cash, or, Restart the entire game with 10% experience and all your cash. 4) Repeat until strong enough to get to the next save point.