Excerpt: "...of the Bomberman games in Bombastic - when the dice explode, the blast may trigger die in the cardinal directions to go off as well. Quest mode features preset puzzles. I loathed having to play the mini-game before the last boss - not surprisingly the angel has to always attack, and as it required a roll of the die/dice it was dependent on luck, but as it doesn't demand quick reaction times it was thus easy. The boss battles were not as bad as they ...
Pros: High - level puzzling for hardcore puzzlers, classic rules, quest mode is no too bad
Summary: My partner just introduced me to this game and I am totally addicted. I normally get easily frustrated at games but found this relaxing to play and the graphics are easy on the eyes but you may end up seeing dice, when you close your eyes. This is a very clever puzzle game, not your typical bust a move/tetris clone. The best puzzle game I have played.
Summary: if you cant tear yourself away from non-stop seemingly meangingless but addictive games then this is for you. i can happily leave my husband with this game for hours and he is as good as gold.
Summary: Bombastic is a fun quick simple game to be played by people of all ages (if anything I think the older generation will find it more entertaining) to be played with a couple of friends. Haven't really got into the story mode though.
Summary: An indirect sequel to Devil Dice, the superb puzzle game for the PS1, Bombastic retains the same playability and additiveness of the original, while expanding and including various new ideas to make the game even more manic! Bombastic pits you as a Devil/Angel hybrid on a playing field of squares that gradually fills up with dice. The object of the game is to roll the dice around into groups to detonate them and get the space clear.
Summary: Una de las primeras novedades, aunque parezca increíble, el juego ofrece a los usuarios un argumento. Esta es una de las novedades del juego y nos parece un poco errónea, puesto que es bastante simploide y sobre todo, demasiado infantil, puesto que la historia que nos ofrece realmente es para niños, aunque el sistema de puzzles no lo es tanto. De cualquier forma, el modo Quest o modo historia no es precisamente lo mejor del juego.
Summary: Un juego demasiado de pensar para mi gusto, se supone que eres una especie de muñeco que al caminar sobre unos dados (que son los que forman la pantalla) los va moviendo de una en una cara para así combinarlos con algún dado de la pantalla para desatar lo que seria una especie de explosión en cadena con la que te abrirás paso por la pantalla y mataras a los enemigos.