Reviews and Problems with Atelier Iris 2: Azoth of Destiny
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One of the best RPGs made for the PS2
lobothesacred3 , GameStop
12 May 2012
Summary: Story: The game follows Felt and Viese young alchemist in the small land of Eden a small island that floats in the sky surrounded by a protective shell. The land of Eden is also connected to the land of Belkhyde through a magical gate. Things are fine enough in Eden until suddenly a massive earthquake rips through the land and entire areas of Eden mysteriously disappear.
Summary: Game keeps you thinking all the time about every aspect. Always something to do and remember. Great for number crunchers and people who like long lasting RPGs. 60-70 hours game play when maxed out stats. Great game to come back to.
Summary: I found this game to be more fun that any other RPG I've played. While the story doesn't keep you on the edge of your seat, it is interesting and takes many unforseen and amusing turns. The items system is the best thing about this game. It is based off of the use of alchemy, where you create items as Visse using components. Once you have unlocked an item by creating it once, you can make more of them wherever you are using elements which are found across the world.
Excerpt: "Atelier Iris series have always been simple yet interesting game to play, always full of color, filled with funny jokes and unique Alchemy ability. Characters are designed beautifully, though become super deformed during game play (super deformed is when sprites in game turned to small dwarf like). The story: Eden is a world floating in the sky. In this paradise like world, humans and mana have prospered in harmony for centuries and humans have ...
Pros: Quite addictive, easy to play yet fun and won't bore players easily
Cons: Super deformed characters may disappoints hardcore gamers : )
Summary: In the year 2004 Gust released Atelier Iris : Eternal Mana for the Ps2. This game was the first of the Atelier Iris series to have been released in America despite the series long run and popularity in Japan. Its arrival in America and good response from both the costumer and critics gathered enough funds for Gust to release it in Europe and to do the same for Atelier Iris 2 : The Azoth of Destiny (and later Atelier Iris 3 : Grand Phantasm) And for that I'm grateful.
Excerpt: "I love RPGs but didn;'t want something as complicated or demanding as the FF series and found this to be the perfect alternative. It was very enjoyable (I'm replaying it at the moment) and was long enough to keep me quiet for 30+ hours. There were never parts where I felt I had to give up as I didn't know what to do or it was too hard, which I have found in other rpgs, with endearing characters and a great storyline. I would recommend this to anyone ...
Pros: fun, not too easy or hard, great story and characters
Summary: Having loved Atelier Iris I couldn't wait to play this game. Apart from the story line and the characters it is very similar to the first, but as I have often played a part 2 game because I loved part 1 and been very disappointed because everything I liked in part 1 has been over-tweaked or even dropped completely, this was fine by me.
Summary: Wer auf Animegafik steht, sollte sich das Spiel unbedingt kaufen. Rundenbasierte Kämpfe mit einem Hauch von Strategie machen die Kämpfe anspruchvoller, Das Alchemie System sorgt neben den Kämpfen für Abwechslung
Atelier Iris 2: mit sprechenden Schwert Eden retten
12 October 2010
Summary: Ich habe ja bereits gestanden, dass ich ein Fan der Atelier Reihe bin, wobei mir eigentlich zwei der japanischen Spiele sogar lieber sind als das, was bei uns erschienen ist - darum schreibe ich auch einen Bericht zu Atelier Iris 2: The Azoth of Destiny. = Allgemeine Informationen = Entwickler: Gust Publisher: Gust ( Japan ), Nis America ( Amerika ), Koei ( Europa ) Erscheinungsdaten: 26. Mai 2005 ( Japan ) 25 April 2006 ( Nordamerika ) 29.