Summary: Snk-Playmore seems to be one of the last companies to be releasing these old-school compilations. I'm personally glad that they are archiving the legendary Neo-Geo collection thru these releases. Personally, I've never been a big fan of the Art of Fighting series. Just couldn't really get into it like some other fighting games; however, I still enjoyed it from time to time. This compilation is a no-frills "direct to video" port from the Neo-Geo.
Summary: I always believed that the Art of Fighting series were badly underrated. It never really caught on like the Fatal Fury or later the Samurai Shodown series. But it did had its merits nevertheless from the hugh characters to the sprit meter which limits how often you can special moves to the graphic scaling. All 3 games in the series are 100% versions of the arcade ports. Sadly, SNK Playmore didn't bother to do more like tighten up the controls in the 1st.
Summary: Art of Fighting was never that good a series in the first place. It had poor strike resolution, EXTREMELY demanding joystick control (you need to be REALLY accurate with the fireball, dragon punch motions, etc., to get the specials out at all), almost no combos, and ungodly cheap CPU characters. AoF had a small following but for the vast majority of fighting game fans it was always the game that you played if the local pizza shop or candy store didn't carry SF or MK.