Excerpt: If the XFL and that futuristic football game at the beginning of Starship Troopers had an illegitimate child, it would be EA's Arena Football: Road to Glory . Yes, its the AFL; the hard-hitting, fast-paced new twist on a classic sport. With a brand new, easy-to-follow set of rules including a clock that doesn't stop, Arena Football is determined to get the blood flowing.
Conclusion: the U.S., on much shorter fields, with fewer players, and a slew of rules that favor a lot of scoring through high-soaring air attacks, practically abandoning the running aspect of football. Teams typically put up 50 or 60 points a game, which is sort of ironic, because it’s hard to score that many while playing Arena Football Road to Glory, a least until you really put in some time and effort learning the skills of a “favorite” team and its players (I put “favorite” in...
Summary: Arena Football: Road to Glory is the second iteration of the Arena Football franchise, now featuring more than 40 teams will be made available in Arena Football: Road to Glory and for the first time the user can play as their favorite AFL or af2 team.
Excerpt: The Arena Football League is scrappy. For 20 years now, it has fought tooth and nail to become a popular sport in the US. It never tried to compete with the NFL, or any of the other major sports for that matter. It never tried to be a mainstream event. The AFL knows what it is. It’s an exciting and action-packed version of football that is played by big strong men that were mere fractions of a second too slow or a half a dozen pounds too light to make it on Sundays.
Conclusion: Talk about a huge difference between the PC version and the PS2 version of Mafia is found in the graphics department of Mafia. Where in the PC version you saw a pretty stunning looking game that really did a lot of things right and was really a great looking game for when it was released. Now take Mafia on the PS2 and you see a game that did way to many things wrong in the graphics department.