Excerpt: Innovation is much requested, but rarely ever delivered in games, and whilst gaming may still be in its infancy, it’s still old enough that genuine originality can be near impossible to find in the games of today. It’s not as if the industry is lacking brilliant minds, it’s just that potential new ideas are hard to come by.
Excerpt: Remember the nineties? Lads mags, Britpop, clothes - whoa! It certainly was a mad time! Then Midway released the Area 51 lightgun game in arcades, and people gave up on life. It was that bad. Thus ends this brief history lesson. Of all the franchises in the world, you really wouldn't see a company wanting to revive one that got nothing but appalling marks across the board, but Midway have, and, well.. it turns out it wasn't the Worst Idea Ever TM like expected.
Excerpt: They dont call Xbox the FPS console for nothing. We get more FPSs thrown at us than the Washington D.C. county jail, and that just makes it hard to compete. Had Area 51 been released 6 or 8 months ago, it would have been much more well received then it is today. When you get right down to it, Area 51 is a solid shooter. The gameplay is tight, and the mechanics clean. The story iscomplicated, at best.
Excerpt: Area 51 shares its setting, aliens, and plenty of gunfire with its arcade predecessor of the same name, but that’s about it. What was a simplistic light gun shooter in the arcades has evolved into a full-blown first person shooter, complete with a storyline and some big name voice talent. The evolution is a good change as the result is an action packed, high body count game that puts the “shooter” into “first person shooter”.
Conclusion: Midway took the best of Half-Life , combined it with the best of Halo , and added a hint of Altered Beast for good measure. Even though it gets a little repetitive at times, and some levels are unnecessarily complicated, the story is compelling enough to keep you playing right until the end.
Pros: The fantastic story and gorgeous cinematics could have come from Duchovny's alma mater,
Cons: The aiming controls are maddeningly difficult to master, and you'll die over and over (and over and over and over) because you couldn't back up and get! the! goddamned! shotgun! to! fucking! aim! right!
Excerpt: Ahh, Friday nights with the family, I remember it so fondly. When I was a youngster it was “TGIF Night,” with classics such as “Full House,” “Family Matters,” and “Step by Step.” But as I got older and the shows got suckier, my mind thirsted for new content. So my family and I turned to “X-Files,” with its paranormal investigations taking us places we had never imagined.
Excerpt: Midway digs into the classic game grab bag with Area 51 which, like NARC before it, is a total retelling of the light gun games of the mid to late nineties, only this time it’s a first person shooter and an all right one at that.
Excerpt: In 1995 Area 51 was a hit in the arcades, so of course Midway cashed in and decided to port their shooter on the Saturn and PlayStation. The graphics in area 51 are dated, bland, and grainy. The characters are Fully Motion Video - which is generally good for FMV, but that's not saying much - and so it almost always tends to look terrible. There are also only about three different enemies, sometimes different colored (but always the same).