Good, but more different from Frequency than I thought it would be.
6 May 2011
Summary: Bought this game because I loved Frequency and wanted to check out the sequel. It was a little hard getting used to at first because they changed so much about how the game works from Frequency to Amplitude. Overall a pretty good game.
Summary: This is a really fun classic game. It is like a prequel to Guitar Hero. Once you start playing it you are hooked, hours pass without you realizing it. I played it a long time ago when it was new so I decided to see if I still liked it as much as I did back then, the answer is a resounding YES!
Summary: this is a great ps2 game that is a guitar hero copied. the way you play this game is that you use l1 R1 and R2 to hit the notes coming in a certain combo thats held by a green line. Then after you hit that you use the control pad to move over. the playlist for the time it came out is pretty beast.
Summary: The songs are cool, but some of them are a little confusing when trying to keep the multipliers going (the green arrows are helpful, but can get lost with everything going on). The freestyle is pretty cool, and so is remixing the tracks.
Summary: i purchased both this game and its brother, frequency as gifts for friends because i knew how many hours of fun and addiction they both gave me. while this game shares many similarities with frequency it possesses a broader range of music (as opposed to mainly techno/electronic) which some may like...