Summary: I bought this game because of my fondness for the old PC version. I have to say that I enjoyed it overall, though it did have some frustrating points. The Bad ----------- Yes, the controls are a bit wonky. The inventory system is a bit frustrating too, especially since the game doesn't pause, so you have to get far enough away from monsters in order to pull out items that you'll use to kill them, and then go back. Also, it's the most buggy console game I've ever played.
Summary: This game has a lot of good to it, but also a lot of frustratingly bad design. The system for creating items is very cool, new & interesting, the story is fairly compelling and I overall LIKE the game. I want to rate it higher, but truly, I can't. There's quite a few glaring issues that really should have been addressed before it was released. In terms of quality of the FUNCTION of the game, I'd give it a 4.
Summary: Absolute rubbish! This is such a terrible continuation of a series that more or less started the survival horror genre. While the visuals in genreal are pretty good, and the story does at least try, what really damages this game is the game itself. It's linear, boring and almost to the point that it feels almost like a on-rails game, except it's not. Overall: If this game had no affiliation with the Alone in the Dark franchise I might have been kinder.
Summary: It's funny that how critic fanboys are discliking this game. Seriously dont listen to critic's this game is great! If you are listening to critic's then you are not a gamer. You should have your own opinion.
Summary: This game is so much better than I expected it to be after reading all the negative reviews. It is for sure a study in frustration to cope with some of the issues it has but in the end, if you make it to the end without throwing your gaming system out the window, you are left with a very unique and satisfying gaming experience. There is a lot to do in this game and some very interesting and challenging puzzles.
Summary: Overall, just awful! What a pain in the a$$ to play… I’ve been a pc gamer for a long time (since the original Doom, around 1995), and AITD is just one of those games that was NOT designed with ease-of-play in mind. 1. The constant auto-swapping from 1st to 3rd person view is really annoying, [they could of at least created an option to keep 1st person on]… 2.
Summary: I am doing this review for my friend who played this game. My friend's an excellent gamer but in this game, he dies like every minute because of the controls. I don't know if they were experimenting with the controls, but seriously? Both movement and camera control in the same joystick? Who does that!?