Excerpt: Infogrames' 1992 release of Alone in the Dark is among the first game titles in the survival horror genre and a likely influence for popular survival horror games of today such as Resident Evil and Silent Hill. Focusing on not only puzzles but also on combat, and inspired by a largely Lovecraftian plot, the game is an acclaimed success and considered by critics to be an instant classic.
Excerpt: The birth of the survival horror game as we know it was in 1992 when the influential Alone In The Dark was released. This creepy adventure was one of the first games to show us full 3D rendered polygons and had you fighting to stay alive inside a haunted mansion. In 2008 the Alone In The Dark series has been re-imagined for a new generation of gamers, crammed full of creative ideas and littered with flaws.
Pros: Plenty of originality, Effective musical score, Previously on...
Cons: The story, A bit glitchy, Pacing of the action
Conclusion: There’s more, too, but it only belabors the truth of how disappointing this return to Alone in the Dark really is after all these years. Driving sequences are toiling exercises plagued by collision problems and bugs requiring multiple resets. The camera aligns itself at inopportune moments, causing jarring perspective shifts. Even a clever improvisational weapons scheme, allowing Carnby to build his own weapons, is a trap.
Summary: Alone in the Dark could have been amazing. It could have been one of the best survival horror games since Resident Evil 4. It could have been a real showpiece for what the Xbox 360 could do. But instead it's marred by confusing controls, terrible gameplay, abysmal camera angles and, worst of all, a character I couldn't stand. Then again it does let you skip as far ahead as you want to without actually playing the game. That's something, right?
Excerpt: among our most anticipated games of 2008, simply because we loved the media and information we had seen at that point. Unfortunately, Atari delayed the PlayStation 3 version until later in the year, which meant we’d have to also delay our analysis of the promising survival/horror title.
Conclusion: I am at a loss as to what happened with Alone in the Dark . It takes new ideas and breaks them, manages to get even the most established clichés wrong, and is buggy and unfinished to boot. There is nothing to salvage here. Even the end, a face to face confrontation with Satan himself, is boring. How do you make an encounter with the prince of darkness boring and uneventful?
Conclusion: Valiantly tries out new ideas, but misses the forest for the trees.
Pros: The moments when a bomb made out of several household products actually takes out a room full of enemies in exactly the way you hoped it might.
Cons: You need access to the new inventory system, which has Edward opening his jacket and slowly poking around within, as if he's selling watches in Union Square. The health system, which has him looking down to spray wounds with disinfectant, fares slightly better.
Excerpt: The Alone in the Dark series began life on PCs in 1992, and is widely credited with all but creating the ‘survival horror’ genre. However, over the years the market has not been kind to AitD , with the series never gaining the commercial success or critical acclaim the likes of Resident Evil or Silent Hill have enjoyed.
Conclusion: Alone in the Dark use to be a series to get excited over, but things have changed. Once you play the new Alone in the Dark game, you will want to beg your local store to give you your money back. Skip this game, if you have to play it then just way for the price to drop to twenty dollars. I bet you anything that price drop will happen within the next two months.