Excerpt: Drawing from the game’s beginnings as a Flash game, Alien Hominid is completely hand drawn. The style is very unique and like nothing you’ve seen outside an “Invader Zim” cartoon. Everything about the game is about setting up its own style, from the darkened, stylized landscapes to the not-quite human-looking FBI agents. Animations are smooth and reminiscent of Flash games. It’s not Disney-quality, but it works. There’s not much to the game’s sound component either.
Excerpt: Yes, this little terror can decapitate America's finest intelligence officers and then pick his teeth. If he's feeling kinder, he can toss a mounted agent instead of getting brains on his wrinkly lips, but then, what's the fun in that?
Conclusion: This just isn’t just nice to look at, it’s also very fun, if a bit hectic. The action of the game picks up very fast, as the sheer number of enemies attacking increases very quickly. Players will find themselves flailing away on the shoot button to blast down the waves of incoming enemies.
Excerpt: First, let’s hit the positive. Artist Dan Paladin’s character design and animation is some of the most creative and instantly pleasing work you can find in 2D gaming. You are likely to crack a devious grin at how effortlessly the Alien Hominid slices and dices his way through the hordes of oncoming FBI agents, which sport the traditional men-in-black suits and sunglasses. Obviously inspired by SNK’s Metal Slug series, the variety of death animations are pretty diverse.
Excerpt: “They don’t make ‘em like they used to” is a phrase we hear bantered about all the time, but also occasionally in video gaming. Players fondly remember the “glory” years of 2D gaming, because that’s what they grew up playing. Our fuzzy memories remember the characters, the jumping, the shooting, Contra’s 30 guy code, but seldom remember how HARD games could be.
Excerpt: Don’t laugh. He looks like Pac Man with little more than a naked stick body and a screwy mouth, but he’s packing major heat. You’ve never seen weapons like these before: ice projectiles, colourful spreads, flamethrowers–okay, so you have seen weapons like these before. But! You’ve not seen little Pac Man-headed aliens carrying them! Right then. And should an unfriendly get too close to our alien friend, look out! He’ll slash foes in half.
Excerpt: It's always good to see a game developed independent of the mainstream industry, as is the case of Alien Hominid, a side scrolling mountain of action that scores points with anyone that has a taste for old-school, Contra-style gameplay. Read why this stylistic GameCube and PS2 title is well worth your time.