Excerpt: Kung Fu Panda , while having a lot of potential (especially when compared to the next-gen versions), ultimately comes through as a bad movie tie-in game filled with issues that just make the game feel rushed. Visually, the game isn't bad at all considering the age of the system. Textures and models are a little blurry, but that is better than blocky in my opinion.
Excerpt: Airblade has certainly come a long way since its initial development stage, when it was originally titled Stunt Squad. Debuting two years ago at E3, Criterion Studios had no publisher or set release date for this wonderful looking hover board game on the PS2. The game's development was quite early, and if I recall correctly it wasn't even displayed in video form, but only three screenshots.
Conclusion: AirBlade was a bit of surprise, to be honest. At first the game appeared to be very pretty but too hard and bit floaty. Fancy that. But the game really grew on me and I found myself going back to improve my score, perform the elusive triple flip and even going through the plot again. It's plenty of fun and is a novel take on the action/skateboarding genre.
Excerpt: At a time when extreme sports had began to capture both the minds and wallets of gamers worldwide Criterion decided to take the genre to the next level. Two years ago the company released a great hoverboarding game on Dreamcast (and later on the PC) called
Conclusion: Es un Gran Turismo algo capado, para los que os hagáis una idea los jugadores de GT, recuerda mucho al Tokyo – Geneva. (Gran Turismo Concept 2002). No hay fallos jugables excepto que solo hay 4 coches en pista, pero por lo demás, salvando las distancias con la potencia de una ps2 o ps3, el juego cumple.
Excerpt: Surfant sur la vague des sports extrêmes et notamment du skate, Airblade dépose les roulettes et nous propose un petit tour d'overboard façon Retour Vers Le Futur pour un titre à mi-chemin entre le légendaire Tony Hawk's Pro Skater et le non moins célèbre Jet Set Radio.