Reviews and Problems with Ace Combat Zero: The Belkan War
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Ace Combat Zero... as in, zero ambition.
16 October 2013
Summary: Ace Combat Zero feels more like an expansion pack to Ace Combat 5 - The Unsung War more than it's own full game. The graphics are good, but the plot and missions were rather weak. (And there's way too much Spanish guitar in the music.) On a positive note, the dogfighting AI of the elite enemies is far more powerful than previous games. (The battle against the Wizard squadron was seriously tough and will challenge even series vets.
Summary: Although the game is fun to play, it's pretty much the same as ace combat 4 and 5. So there's nothing new here as far as originality or game play. If you enjoyed the other two games, you will enjoy this one also.
Summary: When i got this game, i was so excited to play it. Since i had played Ace Combat 5, i expected to be as good as the last installment. I also wanted to play it because it describes the events of the belkan war. But after a few missions, it started getting boring; there was no story behind it. The cinematics were all by some reporter and when there were cinematics they all were interviews with the aces you shoot down in the game.
Summary: Think of Ace Combat 5, replace the CG cutscenes with some uninspired live actors, the global WWIII story with the earlier Belkan war, replace the 27 missions with 18, and the 3 wingmen with 1, and you have ZERO. It isn't a bad game, the graphics are fine. The game play is nice enough. The VS. split screen mode and the weapon choices of ACE combat 4 are back. But the story and the missions are not nearly as inspired as ACE 5.
Summary: I am a huge fan of Ace Combat. I like this game, but I would wait until the price dropped to $20. It isn't worth losing sleep over if you don't have it yet. I waited with great anticipation thinking "how will NAMCO surpass Ace 05"? Well, they didn't. I finished the game the first time on Hard Level in 3 hours 15 mins. I hope they do better with the next one. The bar is set at Ace05...
Summary: The game generally plays and looks like all the other Ace Combat games for the PS2 so you won't see or do something new here. Because of this, what will matter is the story line, mission design and variety, aircraft selection, replay factor. Story Line: We now have live action cut scenes (real people acting) as opposed to still frame anime shots in AC4 and CG movie in AC5. But the story line is really simple and not really that engaging.
Summary: I'm a huge fan of the Ace Combat series. I was addicted to 4, needed to go to video game rehab because of 5. This one I'm on the fence about. I like the graphics and the gameplay. Its kind of a cross between 4 and 5 as far as the controls go. The Story, eh so far its okay. Blowing stuff up? Still lots of fun starting with a hundred missles and air striking the hell out of the enemy. My problem is the fighter choosing and buying. You start with a lousy selection of birds.