Reviews and Problems with Zero's Escape: Virtue's Last Reward
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Review: Zero Escape: Virtue’s Last Reward (Sony Playstation Vita)
16 November 2012
Excerpt: Two years ago, Aksys Games and Chunsoft unleashed 9 Hours 9 Persons 9 Doors onto what could best be described as an unsuspecting gaming community, and the game generated a fairly large amount of press for what was otherwise assumed to be a niche release.
Conclusion: Zero Escape is the very definition of a niche title. If you have experience with visual novels you'll be in love with the game, and if you like puzzles and don't mind a LOT of narrative it's still great. If you want nonstop action, move along!
Conclusion: I recommend a lot of games to friends, but this is one of those "okay, if you only play one game on this list, make it this one" type of games. I'll go as far as to say if you don't own a Vita, Zero Escape is one of the best reasons to get one.
Excerpt: Zero Escape: Virtue's Last Reward came out recently for the Playstation Vita and Nintendo 3DS. The sequel to the famous 999 (Nine Hours, Nine Persons, Nine Doors) on the DS, Zero Escape: Virtue's Last Reward (VLR) is the second of what is suspected to be a trilogy.
Excerpt: Well here we are again, a story focused game that I have to try and describe without screwing up the enjoyment of it for my readers. Writing about why I love a game like this without any spoilers is like telling someone about a new color I saw in a dream.
Summary: Welcome to my kingdom I cannot express enough how much I love 999: Nine Hours, Nine Persons, Nine Doors . A cross between escape-the-room puzzler and visual novel, it sits as a shining example of how powerful and engaging videogame narratives can be.
Excerpt: Zero Escape: Virtue's Last Reward è un videogioco di nicchia che rientra in una particolare categoria, quella delle Sound Novel: un genere ideato da Chunsoft in Giappone nei primi anni Novanta, da non confondere né con i simulatori di appuntamento in stile Tokimeki Memorial, né con le avventure...