Summary: Zipper Interactive is generally regarded to have done a pretty exemplary job when it came to providing staple console experiences in a portable format. Despite the input limitations of the PlayStation Portable, Zipper was able to launch SOCOM: U.S. Navy SEALs Fireteam Bravo to a positive reception, and developed a sequel a year later.
Excerpt: Portable systems are suitable for many game types and genres, the best of which have been designed with the features of their host platform in mind. Historically, cover based shooters would not have fallen under that umbrella, given the lack of a viable control scheme. The PlayStation Vita, with its dual analog stick setup, makes that barrier a moot point, and Zipper Interactive have aimed to shore up that gap with Unit 13 , a title that offers all of what its bigger...
Excerpt: Zipper Entertainment has a reputation for delivering solid shooter experiences to relatively new hardware. Zipper effectively launched the PS2's fledgling online a decade ago with the SOCOM franchise, and now have unleashed their newest IP, Unit 13, on Sony’s Vita to sate the handheld gamer’s hunger for third-person shooters.
Pros: Bite-sized missions, Using the multiple character classes, There’s plenty to do
Cons: The non-story, Revisiting the same locations, Occasional touch screen mishaps
Summary: An odd mixture of SOCOM bundled with Bulletstorm, together with the online challenge of Trials, " Unit 13 " is not the game I expected from Zipper. It’s by no means perfect, but it looks and sounds good, has plenty of content, and is well suited to playing on the go. The story is lacking, and having more of a squad focus would have been better, but Unit 13 is a tidy little Vita game that has to rank as one of the better launch offerings.
Intense military shooter rewards shots to the head.
Common Sense Media
8 April 2012
Summary: Parents need to know Unit 13 is a third-person shooter made exclusively for the PlayStation Vita. Players assume the role of a covert military agent, who uses all kinds of weapons to take down a terrorist organization, including pistols, machine guns, sniper rifles and grenades. Players are rewarded for successful headshots. It's also possible to use melee weapons, such as knives, to stab and kill bad guys. Human enemies often splash blood and they often shriek in pain.
Excerpt: I can imagine the design briefing Zipper had with Sony before starting development on Unit 13. No doubt a very strict development cycle was given, along with the stipulation that the game must cater towards breezy bursts of gaming that you can do whether you have 10 minutes or two hours free. The good news is that for the first time a handheld platform could make use of two analogue sticks, and there's a handy touch screen to put extra controls on.
Conclusion: Zipper Interactive has taken their experience with the PSP and cranked up their flair to produce an excellent hand held shooter. If you are a Vita owner and you love action games then Unit 13 is a must have. With great mechanics and a functioning online co-op there is a lot of fun and many hours to spend with this great title. I couldn’t put the game down and I expect to keep revisiting it for a while.
Conclusion: Unit 13 is a great quick fix for any shooter fan looking for a game on the go. It will not become a classic, as it lacks both interesting characters and a proper coherent story. For the time being it is a solid title within the launch window of the VITA, and while we wait for other titles in the shooter genre it can help us keep the trigger finger in combat condition.
Excerpt: Unit 13 is a collection of some of the best bits found in FPS, and third person shooters. You get to sneak about in Sam Fisher style taking out enemies silently, and then you get to go all out blasting away almost Rambo style. There are Ghost Recon sniper levels where you have to wait for the best opportunity to dispose of your target, and then there are timed levels with no time for specialities.