Summary: This version has great graphics and is probably the funniest yet in the serieis. The music sounds amazing through bluetooth speaker or headphones. Don't listen to the people who are saying this game is more of the same. I mean, obviously it is and that is why you want to buy it! They have added new control dynamics where you can reshape the katamari using the rear touch screen, so it is actually different enough to justify a purchase based on that alone.
Summary: I've played a few other games in the series, and was surprised by how short this was. Yes, I understood that it is a handheld version, but I believe they could have added more levels than they did.
Summary: You know right off the bat that this isn't a "real" Katamari game. It is in the fact that you roll stuff up and get bigger, but something just doesn't feel right... I booted up Touch My Katamari expecting a wonderful, crazy yet somehow orchestrated intro accompanied by Katamari on the Swing but instead there was the Prince rolling around with random stuff floating everywhere accompanied by a generic, slightly annoying song.
Summary: I bought this for me; it is so addicting to play. I let me Son try it out once and now he has since taken over the game and my Vita. Now I need to get another copy of the game and another Vita. The graphics are great, the sound it hip, and the tutorial while long to an experienced gamer is inviting casual gamers or those new to gaming.
Summary: Simple but fun. I will play it for hours. The game is over pretty quickly but it gives you options to buy things in the playstation market. I just try to beat my old score by playing it again.
Summary: I've never played any of the games from this series before. It's a little odd, let's just get that out of the way. I felt uncomfortable at moments in an embarrassed for humanity kind of way. The game itself is okay, the controls are frustrating and could have been massively improved. The idea of the game is good and the graphics are decent but the overall execution lacks.