Excerpt: Sumioni: Demon Arts had me intrigued at first. Without knowing what the game really is, I expected it to be similar to the Wii game, Muramasa: Demon Blade. And why not, they both have a similar setting, and both have the word demon in the name!
Summary: Ink as a weapon. Only through divine intervention could a tool for creative expression be used in acts of aggression. In Sumioni: Demon Arts--through the blessing of the gods--you paint destruction with the flick of your fingertips.
Pros: Novel use of ink abilities, Responsive controls, Performance-based progression demands efficient play
Cons: Dearth of new moves and concepts, Tedious storytelling
Conclusion: Unfortunately, Sumioni: Demon Arts is a mixed bag. On one hand, you have a beautiful game with a clever premise; on the other, you have an extremely limiting level progression system leading to more headaches than victories.
Excerpt: Bien que sorti en catimini sur le PlayStation Store des jeux Vita, Sumioni aura certainement intrigué plus d'un joueur curieux de découvrir ce que pouvait bien renfermer ce titre aux airs d'Okami.