Summary: So, what makes a good videogame? After playing Sound Shapes I'm less inclined to say that engaging mechanics need be part of the equation. Play isn’t an act of joy in itself, but a means to a musical end.
Pros: Sublime mix of visuals and audio, Impeccable presentation, Streamlined level editor
Conclusion: Once again, despite Roger Ebert, a game finds a way to blend art and gameplay together in a fun and accessible way. Sound Shapes isn't really like anything else, and that's a shame because more games could stand to experiment like this.
Excerpt: The Vita is an extraordinarily frustrating console. The tech is there. The design is there. Everything is in place for Sony's expensive little beauty to soar into the handheld gaming stratosphere. And yet, with the world at its feet, there is nothing to play. The fine Gravity Rush notwithstanding, the Vita landscape has been barren and exasperating.
Excerpt: Sound Shapes was one of the first original titles revealed for the PlayStation Vita that genuinely captured the attention of gamers because of its unique blend of music and platforming. Now that it’s finally been released on both PS3 and Vita, the game proves to have been well worth the initial curiosity, and the wait.
Conclusion: Sound Shapes boasts an effortless dedication to intoxicating the player's senses through its sights and sounds. Call it distilled bliss or displaced affection, but there's an explicit sense of euphoria acquired by absorbing Sound Shapes' rich presentation. It's great at being a game, but it's better understood as a favorite song or album. It's something to be played and enjoyed if for no other reason than the sheer pleasure of repeating the process.
Conclusion: The trickiest part of this simple scheme to master is the sprint ability. By holding a button, you move faster, and this is necessary to clear certain jumps or avoid patrolling enemies. But you can't grab onto a surface when you're running. It's a tough rule to wrap your head around because there are many instances when speed is imperative while you're grabbing onto a vertical surface, and you momentarily forget that tapping that tantalizing button will send you...
Pros: Incredible and diverse soundtrack, Clever and varied platforming challenges, Striking visual design, In-depth level editor and easy sharing tools, Beat School and Death Mode push your understanding of level design.
Summary: Sound Shapes is a decent game with stylish graphics and music, and I think the very funky musical experience of playing its campaign just about warrants its £10 asking price. People who play or create a lot of user created levels will find far better value here, though, and how well that user community performs will be an indicator of just how much extra value you'll get from this game.
Excerpt: Желание обязательно поиграть в эту игру у меня сформировалось после просмотра ее первого трейлера. В голове же крепко засела одна простая мысль: «Звучит красиво, выглядит стильно». Теперь, после знакомства с проектом, я могу с уверенностью добавить к этому: «И это далеко не все».
Conclusion: Sound Shapes mag één van de hoogtepunten worden genoemd als het gaat om games die uit de stal van Sony komen in 2012. Queasy Games weet samen met de grafische artiesten en muzikanten een speciale titel te maken die veel platformplezier biedt, maar ook erg uitdagend kan zijn. De albums hebben elk een eigen thema, stijl en muziek en dat zorgt voor een lading aan variatie.
Pros: Speelt lekker, Origineel, Variatie, Kunstzinnig leveldesign, Levels maken
Cons: Meer albums graag, Saves syncen werkt niet goed