Summary: PlayStation Vita owners know a lot about compromise. One has to wait an excruciatingly long time between remarkable, must-have releases, but when those releases come, many would agree the wait was worth it. It's fitting then, that the latest must-have is all about compromise. Soul Sacrifice asks the player exactly how much they're willing to give up in exchange for raw power -- a question the PS Vita itself embodies so well.
Excerpt: As soon as I saw the first footage of Soul Sacrifice , my eyes lit up. A Monster Hunter -like, with a Dark Souls vibe, created by the legendary Keiji Inafune? On paper, it sounded like one of the best ideas of all time.
Review: Surrender all your free time to Soul Sacrifice
19 May 2013
Excerpt: Last week, we gave our initial impressions of Soul Sacrifice , the Monster Hunter -esque game for the PS Vita, and we were hopeful that the game might even warrant a Vita purchase if you've been holding off thus far. After putting in dozens of hours into Soul Sacrifice , I can, with full confidence, confirm that this is the case here.
Excerpt: Keiji Inafune is a hero of mine. Why? Come on, dude created Mega Man ! His controversial comments regarding the state of Japanese game development resonate with me on a base level. I love games with Eastern sensibilities as much as the next gamer, but I'd like to think I'm not the only one who can recognize that Final Fantasy 's best days are far, far behind it.
Excerpt: I feel sorry for Vita owners. I had one for six months and the poor thing gathered a mountain of dust before I sacked it off. There’s still no essential title available for it, and absolutely sod all on the horizon. (Yes, I know about Gravity Rush and the port of Persona 4, but neither are honestly worth shelling out the money for Sony’s troubled handheld.