Reviews and Problems with Sorcery Saga: The Curse of the Great Curry God
Showing 1-10 of 15
1 October 2014
Summary: I made Japanese curry today. I made it thick and lush with spices, heaped it high with carrots and mushrooms. I let it boil for hours, conscious of how the onions were turning into delicious mush. The apartment smells absolutely gorgeous. And I blame Sorcery Saga: Curse of the Great Curry God.
Summary: I'm still hungry With the amount of role-playing adventures I’ve journeyed through in my life that culminate in apocalyptic showdowns, I’m a little tired. Save the world, rinse, and repeat. It’s so rare that a Japanese RPG deviates from this path.
Summary: Curse of the Great Curry God ignores the niceties that have recently accompanied more accessible derivatives of the roguelike role-playing game sub-genre. Roguelikes are designed around a single, simple concept: play through randomly generated dungeons; if you die, you lose all your stuff.
Review: Sorcery Saga: Curse of the Great Curry God (Sony PlayStation Vita)
19 December 2013
Excerpt: I’m always a bit leery when playing something that has Compile Heart attached to it, especially after the train wreck that was Mugen Souls . That being said, Hyperdimension Neptunia Victory which released earlier in the year did give me some hope that with a little bit more polish, the...
Sorcery Saga: Curse of the Curry God Review: Savory
10 December 2013
Excerpt: People get fanatical about good curry. I’ve never really seen the appeal, but those who do know that a good recipe is a work of art. Sorcery Saga: Curse of the Great Curry God seems to get that as well, as it frequently opines over the dish, to the point where the main focus is to please the great...
Sorcery Saga: Curse Of The Great Curry God review – rogue meal
17 March 2014
Summary: Roguelike fans will appreciate the persistence needed to get anywhere but this is a mediocre example of the genre and not nearly as much fun as it could’ve been.
Pros: As a roguelike it’s perfectly competent, with a lot of interesting loot and a reasonable amount of variety. Feeding Kuu is an enjoyable extra twist to the gameplay.
Cons: Ruthlessly difficult, with far too many random elements and unreliable artificial intelligence for Kuu. Story is obviously meant to be wacky and charming, but actually comes across as faintly unpleasant.
Sorcery Saga: The Curse of the Great Curry God Vita Review
13 March 2014
Excerpt: If you haven’t looked into to this new Vita release, then you’re probably wondering what the hell this video game could be about. There’s no doubt that it’s a unique name, but simply trying to dissect the meaning behind it won’t tell you what type of game it is.
Sorcery Saga: Curse Of The Great Curry God Review | Rogue-an Josh
27 February 2014
Conclusion: The Short Version: Sorcery Saga: Curse Of The Great Curry God is as adorable as it is ruthless, tough and rewarding. This colourful Roguelike's over-reliance on lady luck may often feel unfair, but its compelling exploration and cheerful personality will keep you coming back.
Pros: Rock-hard yet rewarding dungeon crawling, Addictive progression and unique twists to the familiar Roguelike formula, Wacky loveable characters and irrepressible personality
Cons: Rock-hard yet rewarding dungeon crawling, Addictive progression and unique twists to the familiar Roguelike formula, Wacky loveable characters and irrepressible personality, Frequently feels unfair due to emphasis on random chance, A few tonal mis-steps, Can become repetitive and even frustrating...
Conclusion: Sorcery Saga: Curse of the Great Curry God is equal parts fun and frustrating. The bright characters and fun world of Sorcery Saga make the remorseless autosaving of this hardcore dungeon-crawler easier to swallow