Reviews and Problems with Sly Cooper: Thieves In Time
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Sly Cooper: Thieves in Time
15 April 2013
Conclusion: Sly Cooper: Thieves in Time is an easy purchase for fans of the series and may just win a few new hearts too. It’s not a console heavy-hitter, nor should you to expect it to offer the usual set-piece cinematics to which we’ve all become accustomed. What it does is try its hand at a good number of gameplay styles, building on the series and expanding the Cooper lore, albeit to varying degrees of success.
Excerpt: And so it goes: a re-release of an older game proves popular which leads to a new entry in the series. The Sly Cooper HD bundle has led to this new release, Sly Copper: Thieves in Time available on the PS3 and PS Vita but is this like slipping into a nice comfortable pair of slipper or more like meeting an old bully from school?
Excerpt: As someone who didn't really get into every major Sony-run franchise during the PlayStation 2 era, I never actually played a Sly Cooper game when this series was at its height. It seemed silly for me to even try to get into a new entry after so long. But it occurred to me that at least on the PS Vita, we don't really have much in the way of stealth/action platformers, especially not ones that pull from the sensibilities of the PS2 era.
Excerpt: How do you go about bringing a stagnant franchie back to life? This was the task levelled at Sanzaru Games – a developer who’s catalogue is little more than ports and tweaks of other studios titles bar the mediocre Ninja Reflex (their first title). However, for their second original title they enter into the world created by Sucker Punch by creating the sequel Sly Cooper fans have been waiting for.
Conclusion: During my first hour with Sly Cooper: Thieves in Time I am struck by two things. First, how nice it actually is to re-familiarise myself with Sly and his friends. I hadn't realised how much I'd missed them. Second, although it is not Sucker Punch behind Sly's latest adventure, everything feels very familiar already. The music is jazzy, the atmosphere almost cozy, and the iconic sound effect played when Sly sneaks behind someone is on cue.
Pros: + Varied + Plenty to explore + Charming characters
Cons: - Horrible load times - Sly feels like a supporting character at times.
Excerpt: Sly Cooper is a Sony PlayStation franchise that hasn’t seen a whole lot of love in the past 7 years or so, but alas they didn’t forget about that rascally thieving raccoon. Interestingly enough though, this newest game in the series, aptly called Sly Cooper: Thieves in Time, is not developed by Sucker Punch, the original studio that started the series. Relatively unknown developer Sanzaru Games is at the helm this time around for both the PS3 and PS Vita versions.
Excerpt: Efter åtta långa år är Sly Cooper tillbaka. Spelen kom visserligen ut igen för ett par år sedan i en HD-version till PlayStation 3 men denna gång är det ett helt nytt äventyr vi får ta del av. Spelet finns till både PlayStation 3 och PlayStation Vita men vi fick bara ett recensionsexemplar till Vita. Medan Ratchet & Clank har fått ett flertal nya spel till denna generations konsol har både Jak & Dexter och Sly Cooper fått nöja sig med att se gamla spel i ny kostym.
Conclusion: Durante la mia prima ora con Sly Cooper: Thieves in Time sono colpito da due cose. In primo luogo, come è bello ri-familiarizzare con Sly e i suoi amici! Non mi ero resa conto di quanto mi fossero mancati. In secondo luogo, anche se non è Sucker Punch dietro all'ultima avventura di Sly, tutto mi sembra molto familiare. La musica è jazz, l'atmosfera quasi accogliente, e l'effetto sonoro iconico riprodotto quando ci si intrufola alle spalle di qualcuno è perfetto.
Pros: Variegato, tanti elementi da esplorare, personaggi incantevoli
Cons: Tempi di caricamento lancinanti, Sly sembra quasi un personaggio secondario