Reviews and Problems with Silent Hill: Book of Memories
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Silent Hill: Book of Memories
8 February 2013
Conclusion: While RPGs and dungeon crawler games are my favorite style of hand held games, there are better options than Book of Memories . The Silent Hill aesthetic is pretty well represented, but the game itself struggles to maintain mediocrity.
Excerpt: Since the first Silent Hill game in 1999, the series has stayed the course, never slipping too far from the minds of the gamer populace and always keeping the fans eager for more. Of course, no game concept can exist and stay relevant without evolving and Silent Hill is no different.
Review: Silent Hill: Book of Memories (Sony Playstation Vita)
26 November 2012
Excerpt: We can safely divide the Silent Hill franchise at the point between Silent Hill 4: The Room and Silent Hill Origins as the point where the franchise started being something completely different from what it had started as.
Summary: Whatever style you go with, you take on the role of an average person whose non-noteworthy life takes a turn for the crazy when you receive an unexplained gift in the mail: a book that chronicles all of your memories.
Excerpt: Historically, handheld versions of popular console games have always suffered from technological limitations. While the console version of a title would be a gorgeous looking game with compelling gameplay, the handheld iteration would always fall short in one or more aspects.
Excerpt: The Silent Hill series has gone through peaks and troughs throughout its existence. It has had a great deal of difficulty in returning to its former glory, as has much of the survival horror genre in general.
Summary: Silent Hill: Book of Memories has one of the most intriguing introductions I've seen all year. It involves a mysterious book that is delivered to the lead character. Upon closer inspection, it turns out that this is actually a transcript of everything that character had ever done.