Reviews and Problems with Silent Hill: Book of Memories
Showing 1-10 of 82
Silent Hill: Book of Memories – Review (Vita)
7 September 2013
Excerpt: Silent Hill is one of the most recognised survival-horror franchises available on home consoles, dating back to the PS1 as the main competitor (and it still is to this day) to the ever popular Resident Evil franchise.
Conclusion: While RPGs and dungeon crawler games are my favorite style of hand held games, there are better options than Book of Memories . The Silent Hill aesthetic is pretty well represented, but the game itself struggles to maintain mediocrity.
Excerpt: Since the first Silent Hill game in 1999, the series has stayed the course, never slipping too far from the minds of the gamer populace and always keeping the fans eager for more. Of course, no game concept can exist and stay relevant without evolving and Silent Hill is no different.
Review: Silent Hill: Book of Memories (Sony Playstation Vita)
26 November 2012
Excerpt: We can safely divide the Silent Hill franchise at the point between Silent Hill 4: The Room and Silent Hill Origins as the point where the franchise started being something completely different from what it had started as.
Summary: Whatever style you go with, you take on the role of an average person whose non-noteworthy life takes a turn for the crazy when you receive an unexplained gift in the mail: a book that chronicles all of your memories.
Excerpt: Historically, handheld versions of popular console games have always suffered from technological limitations. While the console version of a title would be a gorgeous looking game with compelling gameplay, the handheld iteration would always fall short in one or more aspects.
Conclusion: There is no mistaking that Book of Shadows is the most misguided attempt made on the Silent Hill series yet, completely lacking in any of the blood-curdling horror or psychological character development that once defined the series as one of the greatest horror franchises of all time.