Reviews and Problems with Shinobido 2: Revenge of Zen
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Shinobido 2: Revenge of Zen review (VITA)
29 March 2012
Excerpt: PlayStation gamers had a wealth of serviceable stealth action titles that they could pore through when the mood hit. Most notably, the Tenchu series offered a delectable mixture of stylish kills, addictive mechanics, and stories you wanted to see through to the end.
Summary: An enemy sentry stands guard in front of a keep. The night is cool and quiet, save for the footsteps he can hear approaching from the right. They seem to be getting closer, but as he stares straight ahead, he sees nothing and decides the coast is clear.
Pros: Gliding in with the wingsuit for a kill
Cons: Easy to peer behind the AI curtain, Combat is simplistic, Inconsistent physics, Levels are frequently reused
Excerpt: Remember Tenchu, that series of ninja-stealth games which began in 1998 with great reception in the western world? I think many of us fondly recall those games all the fun times we had dropping from rooftops and slicing open the throats of our enemies with our katana blades.
Summary: 'Shinobido 2: Revenge of Zen' is a title developed by the folks at Acquire, who you may know from the 'Samurai Warrior' series or from the incredibly cool and underappreciated PSP game 'What Did I Do To Deserve This, My Lord?