Excerpt: Development on Retro City Rampage started decades before developer Brian Provinciano even consigned the first line of code to his computer. This seven-year production was born in the eighties and nurtured ever since, and while an indie game influenced by the era of chunky 8-bit graphics and chiptune soundtracks is about as rare these days as somebody complaining about Modern Warfare in a comments thread, Retro City Rampage binds itself together with enough nostalgic...
Summary: Retro City Rampage works as an always funny parody of Grand Theft Auto and classic games. But it's much more than that. There's some devilishly clever content here, including a solid action game with consistently humorous writing. Not every joke lands, but the experience is so dense with ridiculous fun that it's impossible to imagine somebody not having a good time with Retro City Rampage! Tweet This product was submitted by the publisher for review.
Excerpt: Retro City Rampage is a lot of things, but mostly it's a parody of everything prevalent in pop culture in the late 80s and early 90s, packaged up in an 8-bit Grand Theft Auto styled sandbox; not only is it an open world experience made to look like it was to be released on the NES, but it also encompasses so many different gameplay types and pop culture references that it's hard to keep track.
Conclusion: Retro City Rampage is a war between my heart and my head. It encapsulates countless tropes and references deemed special or significant by Nintendo-fueled 80's youth, but when Retro City Rampage gets down to business, when it’s forced to operate in medium it so openly adores, it behaves as erratically as games from decade’s past. One could argue that sentiment authentic, perhaps even intended, but for me it soured an otherwise charming experience.