Summary: Reality Fighters on the PlayStation Vita is a mix between a classic fighting game, an augmented reality experience and a virtual doll management game and only the first part of the experience is solid enough to keep gamers engaged in the long term.
Excerpt: Not Quite Reality Reality Fighters seems like one of those concepts that might be okay. It's one of those games that probably shouldn't have been made until it was ready to think more about the technology it was using and put more thought into gameplay, but AR waits for no man and Reality Fighters takes it by the horns and tries to tame the wild beast that it is. Reality Fighters is an attempt to bring AR into a fully functional game.
Conclusion: Reality Fighters is an unmitigated disaster. It begins with a questionable concept and meets a fiery, disastrous end at the hands of poorly implemented AR and botched fighting mechanics. If you are looking for proof that AR is the future, look on.
Excerpt: When we were kids playing our entertaining fighting games, we always thought it’d be cool if we could somehow put ourselves into the combat. A little later, thanks to the magic of character customization and editing, we could attempt to create fighters that looked a
Excerpt: Rated PG, Reality Fighters is definitely a game for kids that allows them to star in their own Kung-Fu game. Using the Vita camera, the game basically takes a photo of your head which can be a tricky to find the correct lighting and then transforms your face onto one of the fighters.
Reality Fighters: All style, no substance (review)
20 February 2012
Conclusion: Sony designed this game around the ambition to show off Vita’s augmented reality, a decision that backfires. Just like Little Deviants, this easily could have been a free incentive to those who buy the new handheld. Reality Fighters is a missed opportunity, and despite its sense of humor, amounts to nothing more than a boxed tech-demo.
Summary: Miyagi is annoying and the AR thing only impresses for a few hours, though Reality Fighters' surprisingly in-depth combat system and impressive array of fight styles and characters may win you over.
Pros: Funny character roster, Excellent animation, Fighting against some bizarre backdrops
Cons: Mr Miyagi's presence is supposed to be funny, but it's just annoying, The novelty of moving the Vita display around to follow fighters soon wears off, Button mashing can still win the day despite a fairly decent combat scheme
Reality Fighters Review: S**t just got real. (Real gimmicky.)
23 April 2012
Summary: After six years of Wii, where dreams of real innovation were quickly abandoned in favour of crap party games, it's difficult to convince anyone new methods of control aren't complete gimmicks. What have motion control, augmented reality and gyroscopes really brought us?
Pros: The best and simplest face-scanning around, Panoramic levels are impressive, The level of customisation is especially impressive
Cons: A fighting game that's not a great fighting game, Short. No mini-game challenges or tag-team bouts?