Summary: On the surface, RO comes across as a blatant copy of MH. It really feels like the same game at first. You control a nameless warrior who lives in a bustling village and partakes in frequent quests to take down a variety of hulking beasts. Players head to a hub, select a mission, complete it and collect their reward (along with a variety of dropped items found along the way), and then rinse and repeat. It sounds simple and it really is, but it is also extremely addicting.
Conclusion: I enjoyed my time with Ragnarok Odyssey and thought it to be a great fit for the Vita. The “pick up and play” nature of the contract system makes it the perfect game to play while sitting on a train, plane or bus. Those who have already tackled Monster Hunter for the PSP and are looking for more would do well to give this one a gander.
Excerpt: The Playstation Vita has endured plenty of criticisms through its first year on the market, and amongst them is the claim that the handheld doesn't have that must-have killer app that will get gamers worldwide excited to get or have one. The Vita's predecessor – The PSP – had Monster Hunter , but with that IP migrating to the 3DS, the co-op RPG hunting game genre is left under-represented.
Conclusion: While Ragnarok Odyssey could have used a bit more tweaking with its inventory management and online connectivity, there is a lot of fun to be had with its tight combat and addictive button-mashing. Foregoing the more slow-paced distractions also works in its favor, allowing for a quick pick-up-and-play handheld experience.
Review: Ragnarok Odyssey brings enjoyable hacking, slashing and questing to the PS Vita
5 November 2012
Excerpt: The PS Vita is unfortunately lacking in the RPG department. Some could argue that RPGs are meant for the console, and yet some of the best RPG experiences I've had were on dedicated handhelds. It's no surprise that Ragnarok Odyssey feels like a breath of fresh air for the Vita and manages to capture an addictive mission-based formula that's built for playing on the go.
Excerpt: There is no doubt that the Monster Hunter games were the killer app for Sony’s PSP in Japan. It sold buckets upon buckets of copies, as the Japanese ate every version of the game. By the look of things the Monster Hunter series has now moved its home from Sony’s systems to Nintendo’s 3DS and Wii U consoles, so with no killer app for the Vita in Japan, what do companies do? The answer is obvious: fill in that missing market by creating a wave of Monster Hunter clones.
Summary: Proposé à une trentaine d'euros sur le PSN uniquement, Ragnarok Odyssey a au moins le mérite d'être sorti avant le mastodonte Monster Hunter 3 Ultimate . Doté d'une excellente bande son et d'un système de combat dynamique bien que vite limité, le jeu de Game Arts se montre redondant et creux à moyen terme, surtout en solo. La faute à un manque de variété dans les quêtes, une absence quasi totale de scénario et de background ainsi qu'un système de loot peu motivant.
Pros: Excellente bande son, Combats de boss dynamiques, Système de combos appréciable, Grosse durée de vie, forcément, Pouvoir chasser du monstre à quatre en ligne...
Cons: Visuellement daté, Des soucis de caméra, Système de loot creux, Pas de localisation française, Extrêmement rébarbatif en solo, Un semblant d'histoire n'aurait pas été de refus, ...à condition de trouver du monde et d'évoluer en même temps