Summary: On the surface, RO comes across as a blatant copy of MH. It really feels like the same game at first. You control a nameless warrior who lives in a bustling village and partakes in frequent quests to take down a variety of hulking beasts.
Conclusion: I enjoyed my time with Ragnarok Odyssey and thought it to be a great fit for the Vita. The “pick up and play” nature of the contract system makes it the perfect game to play while sitting on a train, plane or bus.
Excerpt: The Playstation Vita has endured plenty of criticisms through its first year on the market, and amongst them is the claim that the handheld doesn't have that must-have killer app that will get gamers worldwide excited to get or have one.
Excerpt: I really enjoy the Ragnarok franchise. I tend not to like MMORPGs, but I actually had fun with the core game. Back in 2010 I reviewed Ragnarok DS and found it to be one of the better RPGs released for the system that year.
Summary: Ragnificent The biggest problem with the PlayStation Vita is that many titles don't quite "get" it. Either they go in deep with all manner of touchscreen hybridization at the cost of player comfort, or they concentrate so hard on providing a full console experience they forget people don't always...