Summary: The mysterious strategy rhythm game Orgarhythm is here, and boy does it have a pedigree. First you have Tak Hirai ( Space Channel 5 Part 2, Shenmue , Meteos ) at the development helm, and Ayako Minami in charge of music direction. Then you add equal parts Acquire and Neilo, and stir until you have a concoction of hype. Orgarhyhtm is a mix of rhythm and strategy -- two genres that don't normally take place in the same space.
Summary: Orgarhythm is overflowing with interesting ideas that never quite come together. It's a real-time strategy game that steals mechanics from the rhythm genre. Too bad the gameplay is busted and the single-player story is so short. With a little tweaking (and a different price point), Orgarhythm could have been a real sleeper hit on the PS Vita! This product was submitted by the publisher for review. As a rule, Defunct Games does not review games we spent money on.
Summary: Orgarhythm is hard to recommend to just about anyone, as this feels entirely too niche, a lack of players locally would have you looking online but there isn’t an option for that, and the single player won’t hold your attention for long. If your rhythm skills suck you’ll have a hard time keeping up with getting your troops deployed where you need them and they’ll be too weak to do much of anything.
Conclusion: Orgarhythm is a game that could easily be overlooked but if it is then that is a tragedy as there is nothing like this game out there right now. The Vita is a really strong fit with touch screen rhythm games and adding an element of real time strategy to the mix really shakes up both genres. While it has some slight pacing issues that shouldn’t be enough to draw attention away from this original game.
Excerpt: Rhythm and strategy games may not seem like the likeliest of bedfellows, but that didn’t stop developer Acquire from combining the two for its latest Vita effort, Orgarhythm. What’s even more surprising than this pairing is the fact that it largely works, taking the gameplay of an RTS and tempering it with timing-based controls of a rhythm game.
Pros: Unique melding of gameplay styles, Catchy music, Strategic battles
Cons: Short length, Steep learning curve, No narrative of any sort
Conclusion: Beyond that, there isn’t much else to Orgarhythm . Its complexity comes strictly from its requirement to keep a steady beat in the middle of a firefight, while all other extra modes (including versus and co-op) are restricted to local multiplayer only. In the end, the mix between tower defense and rhythm genres is an interesting one, but one where neither play styles are taken to their full effect; the game is too demanding with following its fast-paced beats in order to...