Review: Ninja Gaiden 2 Sigma Plus (Sony Playstation Vita)
3 April 2013
Summary: : Ninja Gaiden Sigma 2 Plus is a solid enough port of the console game if you’ve missed it or really want a portable version, but between losing features and technical issues, it’s hard to recommend unless you’re a diehard fan or have no other way to play it.
Excerpt: I have a love/hate relationship with this series: Ninja Gaiden and its subsequent updates are some of my favorite action games of all time. Ninja Gaiden II fumbled the ball in a few key areas, but it was more visceral and impactful than ever before; Sigma 2 fixed some of its problems, but...
Excerpt: Here we go again. Ninja Gaiden 2 was the beginning of the troubles the series is currently enduring. The lead designer at Team Ninja, Tomonobu Itagaki, left the company during development of this title.
Excerpt: Years ago, a cover blurb in the kung-fu section of my neighborhood video rental shop caught my eye. The movie, Shaolin vs. Ninja (otherwise known as Heroes of the East ), promised more weapons than in any other martial arts film.
Conclusion: For a good hack-and-slash experience on the Vita, and for fans of the Ninja Gaiden franchise, Sigma 2 Plus is an enjoyable game. If you can ignore problems like the camera, and invisible walls, you will have fun mowing down ninjas, monsters, and freaky giant bosses.
Excerpt: Porting games from the PlayStation 3 to the downsized Vita can be risky. Key elements like story and combat have already been laid out by the developer, but more often than not, quality cuts have to be made in various departments to shrink the product down.