Reviews and Problems with Ninja Gaiden Sigma Plus 2
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Ninja Gaiden Sigma 2 Plus
2 September 2013
Summary: After the extremely sour-tasting Ninja Gaiden III that was, in my mind, a disaster in nearly every way possible, it's a bit hard to trust Team Ninja without Tomonobu Itagaki at the helm. Nonetheless, Team Ninja is still extremely content with profiting off of his former works with the release of Ninja Gaiden Sigma and Sigma 2 -- both in the form of remakes of the originals, and enhanced Vita ports of said remakes.
Excerpt: Ninja Gaiden Sigma 2 Plus is a handheld release that should have been awesome. It’s single player campaign pushes the boundaries of ridiculous bringing all the offerings of the PS3 version, with the exception of the watered down multiplayer, to the little screen. Unfortunately, this version is a collection of shortcomings, both new and old, making for an unnecessary re-release.
Review: Ninja Gaiden Sigma 2 Plus remains sharp on the PS Vita
18 March 2013
Excerpt: Getting a port of a port isn't as out-of-place as you might think, as developers occasionally like bringing an experience from one console to another, then roll the dice to see how it fares on, say, the handheld or iOS front. That's the case with Ninja Gaiden II , which was reborn on the PlayStation 3 a couple of years back as Ninja Gaiden Sigma 2 , and now comes to the PS Vita with Ninja Gaiden Sigma 2 Plus . Confused yet?
Excerpt: I have a love/hate relationship with this series: Ninja Gaiden and its subsequent updates are some of my favorite action games of all time. Ninja Gaiden II fumbled the ball in a few key areas, but it was more visceral and impactful than ever before; Sigma 2 fixed some of its problems, but bowdlerized the violence to the point where it was more deserving of a T rating. And Ninja Gaiden 3 ...
Excerpt: Years ago, a cover blurb in the kung-fu section of my neighborhood video rental shop caught my eye. The movie, Shaolin vs. Ninja (otherwise known as Heroes of the East ), promised more weapons than in any other martial arts film. And while Bruce Lee and a single pair of nunchaku go a long way, there's nothing quite like an explosive exhibition of technique featuring swords, spears, staffs, sais, sickles, and stars.
Review: Ninja Gaiden 2 Sigma Plus (Sony Playstation Vita)
13 March 2013
Summary: : Ninja Gaiden Sigma 2 Plus is a solid enough port of the console game if you’ve missed it or really want a portable version, but between losing features and technical issues, it’s hard to recommend unless you’re a diehard fan or have no other way to play it. The story of the game is still fine even if it’s borrowing a bit from the NES Ninja Gaiden , the game is as artistically interesting as ever, and the audio is overall mostly on par with its console counterparts.
Conclusion: For a good hack-and-slash experience on the Vita, and for fans of the Ninja Gaiden franchise, Sigma 2 Plus is an enjoyable game. If you can ignore problems like the camera, and invisible walls, you will have fun mowing down ninjas, monsters, and freaky giant bosses. Fans that have played through Sigma 2 may pick this up for the trophies, but in my opinion, there would need to be more new missions and features to justify spending $40 on the same experience.
Excerpt: Ninja Gaiden Sigma 2 Plus is a tragic attempt at running a current-gen console game on the Vita without cutting too many corners. It ultimately ends up with more problems than it probably would have if Tecmo Koei had taken a little more care to downgrading the game in areas that might have helped performance.
Cons: Glaring frame rate issues practically ruin the experience