Reviews and Problems with Metal Gear Solid 3: Snake Eater
Showing 1-5 of 5
31 January 2014
Summary: The Vita port is surprisingly decent with the only notable issue being that the game runs below the Vita's native screen resolution, a crime I've recently decided should be punishable by death. Despite that however, everything works remarkably well on the Vita - a lot of attention has been given to the port to ensure that it does everything it's supposed to - and it does so with flying colours.
Summary: Big changes from the previous games of the series. Excellent prequel that sets up the universe. The big highlight is the Boss character. More difficult than all the other in the series. The HD version looks astonishing. Among the best HD remakes, the direction of each scene is even better than MGS1 and 2. Kojima really sets the up the pace for the cinematic experience and implements the basis for the more open gameplay that is in MGS4.
Summary: Game looks surprisingly well on Vita and the camera surprisingly isn't atrocious. I was expecting quite a horrible experience but it didn't feel worse than the original original version. Aiming is still horrible though. (maybe even more O.o) Fury level was way too dark, but other than that the game looks and works properly.